STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Absolute Chaos
Showing 21-30 of 180 entries
< 1  2  3  4  5 ... 18 >
Update: 7 May, 2020 @ 6:11pm

- Minor bugfixes

- General Snuunb, Captain Ayfon ground animations fixed
- Carlist Rieekan movement speed increased
- Byss ground map population cap raised
- Ranger gunship missing icon and description added
- Moldy Crow space unit locomotor changed
- Khomm ground map edited

- Should be save compatible

Update: 7 May, 2020 @ 4:13pm

- Minor bugfixes

- Fixes texture issue on ISD MK 3 turrets
- Fixes glitchy hardpoints on Bonadan starbase
- Fixes issue where pirate starbases would not appear on Columex and Daalang
- Multiple map terrain and capture point fixes and adjustments to several ground maps
- Implacable SSD should have no health remaining when hardpoints are destroyed
- Fixed duplicated hardpoint on Victory III destroyer
- Fixes issue where Death Star II would fail to unlock on some GCs
- Missing weather icon on Ghorman fixed
- Missing text for K-Wing ground bomber fixed
- Bombing run bombs slightly modified
- Captain Ayfon missing shields fixed
- SpecForce marine grenade attack modified

- Should be save compatible

Update: 6 May, 2020 @ 6:03pm

- Corrects several heroes that were appearing in T-pose

- Should be save compatible

Update: 6 May, 2020 @ 2:20pm

- Redundant reupload. Should not cause any issues but no additional fixes or content.

Update: 6 May, 2020 @ 2:16pm

- New content and bugfixes

- Talon Karrde added as underworld minor hero
- Lord Cronal, Jiriss Roget, General Snunb, Admiral Nammo, and Firmus Nantz all given proper ground models
- Fixes issue where air units would not deploy upon landing. Tie Avenger, MAF, Droid Gunship
- Locks Torpedosphere to tech 7
- Better commander models for Rebels
- Fixes issue where Tech levels 6 and 7 would fail to unlock for the Rebellion in certain GCs
- Some vanilla textures upgraded
- Some minor text corrections

- Should be save compatible

Update: 5 May, 2020 @ 6:21pm

- Adds correct locomotor tag to fleet commander ground units

Update: 5 May, 2020 @ 5:57pm

- Adds one missing file from last upload

- Several skirmish maps fixed

Update: 5 May, 2020 @ 5:53pm

- Minor heroes now all available on both land and space- should fix problem with heroes being unavailable in the reinforcement queue when pathfinder slot is used

- Targeting bones added to the Pirate Skiff
- Fixes issue with ISD Mk 3 not spawning squadrons
- Various map fixes
- Text fixes
- Starting forces edited on Equal Footing
- Missing heroes on 1 planet E/R/Z resolved

- Should be save compatible

Update: 5 May, 2020 @ 1:11am

- Microfixes

- Tech 6-7 Mechanics simplified further
- (Note: May not take effect in GCs that are already in progress)

- Minor script adjustments to deter fighter spam
- Minor script adjustments to deter Underworld Spacer spam
- Minor text and icon adjustments
- Tactical upgrades list adjusted with expanded unit applicability

- Should be save compatible

Update: 4 May, 2020 @ 11:28am

- Microfixes

- Golan Platforms redone with new hardpoints configuration
- Terrain obstruction issues corrected on several maps
- Dengar's grenade ability given a longer cool-down period
- Fixed an issue with Garm Bel Iblis sometimes getting stuck at the landing zone
- Skirmish build rosters updated and improved; work on skirmish is ongoing

- Should be save compatible