Divinity: Original Sin 2

Divinity: Original Sin 2

Astronomer Class (Classic)
Showing 1-7 of 7 entries
Update: 24 Jul, 2018 @ 5:00pm

Update: 18 Jun, 2018 @ 7:38am

Update: 8 Jun, 2018 @ 7:32am

v.1.2.0.0

Update

- Skill -

  • Cosmic Strike :
  • - Damage : +15%

- Bug Fix -
  • Binary Stars : Should be able to target enemies

Update: 25 May, 2018 @ 9:36am

v.1.1.2.0

Update-

- Trader -

  • Moved the trader just a little bit at Fort Joy.

Update: 23 May, 2018 @ 2:58pm

Update: 23 May, 2018 @ 4:40am

v.1.1.0.0

Update-

- Description and visual effects -

  • Brightness : Did some change. ( Let me know if it not enough )
  • Tooltips : You can now see the chance to apply Moon and Sun essence.

- Skills & Passive -
  • Cosmic Strike :
  • - Ap cost : 2 -> 1
  • - Damage : -20%
  • Sun and Moon Essence :
  • - Chance : 50% -> 65%

    Note : Everytime you cast a spell, every targets around you including you have 65% to receive Moon/Sun Essence. I can't go over this % because if i go too high with the chance effect some of the spells are going to act weird. The main idea behind this passive was about : How the stars are going to help you today , sometime they do help and sometime they are not there to help you. Also if you always get 100% of the additional effect, all fight are going to be the same, I think it fun to have to think on how you will make use of your spells everytime.

    Thank you all for the feedback :)

Update: 21 May, 2018 @ 5:51am