ENDLESS™ Legend

ENDLESS™ Legend

Architects
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Update: 12 Jun, 2018 @ 3:35pm

V0.57:
Reduced the upkeep cost of the Golem Workers from 3 dust per to 2 dust per.
Fixed an issue where the default boroughs appeared as a build option for the Architects. Please be aware that this means your initial population of 1 does not count toward your district count, and you will need two golem workers for your first district (or 1 if using cellulose mutation.)

Update: 9 Jun, 2018 @ 5:30pm

Version .05+:

Population is now produced instead of 'purchased' with dust. Select 'Golem Worker' in your city view to begin building a new worker unit to run your factory city.

Vitruvians upgraded: Unit has been reworked. Unit is now a more realized small-scale Guardian with high production costs, limit of one per unit,
Collectors upgraded: Collector golems now employ a stealth field to avoid enemy detection, allowing them to perform their duties better unhindered. No longer unlocks automatically and now must be researched in era 1.

Fixed an issue with the Era 2, Tier 3 unit being re-researchable.
Fixed a possible issue with the faction's appearance in diplomatic screens.
Fixed an issue where the Golem Worker and Factory Expansion productions were visible, but not available to produce for all other factions.

Update: 9 Jun, 2018 @ 5:23pm

Update: 31 May, 2018 @ 9:23am

Finished final balance and polish passthrough. Future updates will be minor tweaks.
Fixed Vitruvian unit's picture being incorrectly displayed as the wrong Titan unit.
Fixed a problem where the Architect's city did not have a militia.
Fixed a problem with the Craft Artillary unit not having Dustcare healing.

Update: 30 May, 2018 @ 3:31pm

Update: 30 May, 2018 @ 3:02pm

Update: 30 May, 2018 @ 2:53pm

Update: 30 May, 2018 @ 2:46pm

Update: 30 May, 2018 @ 2:34pm