Portal 2

Portal 2

The Oubliette
Showing 1-10 of 10 entries
Update: 9 Sep, 2013 @ 11:28am

Accumulated changed and much Hammer conversion. Blocked portaling up elevator shaft. Narrowed frankencube corridor. Fixed non-deadly laser field.

Update: 16 Jun, 2013 @ 5:08pm

Reworked autosave in frankencube prison. Removed laser receiver in orange gel room. Many PuzzleMaker to Hammer conversions.

Update: 19 May, 2013 @ 4:31am

Changed orange gel dispenser to broken pipe. Made dual funnel room more difficult with delayed turn-on of lower funnel, sparks, etc.

Update: 13 May, 2013 @ 10:36am

Blocked shortcut of using blue gel and a fling to bypass the whole dungeon thing. Added autosave on discovery of companion cube.

Update: 30 Apr, 2013 @ 10:47am

Hammer improvements.

Update: 27 Apr, 2013 @ 5:56am

Blocked another couple of alternate solutions exposed by toncica. Chose a better view for the PuzzleMaker image.

Update: 26 Apr, 2013 @ 6:32am

Rather hurried removal of high energy pellets. It seems that StyleChanger does not pack them after all so that players need BEEmod installed to play. Bad.

Update: 25 Apr, 2013 @ 9:32am

Increased the difficulty (lethality) of some rooms; reworked the jump over the goo using orange gel to require a longer run-up using portals.

Update: 22 Apr, 2013 @ 2:55pm

Blocked some short-cuts found by toncica, added light in the escape room and made the companion cube harder to find.

Update: 20 Apr, 2013 @ 1:35pm

First version, published to friends only.