Natural Selection 2

Natural Selection 2

ls_hellevator v14b
Showing 21-30 of 39 entries
< 1  2  3  4 >
Update: 5 Jan, 2016 @ 10:47am

- Added OcclusionGeometry
- Added more layers in the editor, with colour coding
- Changed a few textures, visually more appealing ones that is
- Changed and updated the preview image for Workshop thumbnails (fixed it, it was using a wrong one)

Update: 14 Jun, 2014 @ 6:28am

Update: 14 Jun, 2014 @ 6:27am

Update: 14 Jun, 2014 @ 6:18am

Update: 10 May, 2013 @ 2:53pm

Update: 30 Apr, 2013 @ 7:42pm

Changed the elevator shaft by adding a small amount of cover for aliens (Skulks and Lerks mostly). So they have a fighting chance, when the marine set up base at the top of the shaft.

Fixed a stuck spot in the E3 hallway next to the equipment crate

-v5

Update: 30 Apr, 2013 @ 3:33pm

Changed the back ventilation system to have more cover for aliens, while still making it possible for marines to set up base there

-v4

Update: 29 Apr, 2013 @ 6:12pm

Fixed the elevator stuck spot

-v3

Update: 29 Apr, 2013 @ 6:03pm

Update: 29 Apr, 2013 @ 3:22pm