Arma 3
Not Alone
Showing 201-210 of 242 entries
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Update: 14 May, 2021 @ 7:07pm

-Removed Combat Fatigues (MTP) from DMD missions loadouts / Most vanilla "civi" gear

-Testing attempted fix for Gearpool for AI in Dedi

Update: 13 May, 2021 @ 8:09pm

-Removed Base game cleanup system "Garbage collection"

-Re-added GF's Cleanup system, set to run every 10 minutes (you should now have time to get your loot back)

-Tweaked Bleed-out modifier to 3 minutes instead of 2

-Added GF_auto_loot crashsites spawner

-Added VA old scripts, banditcamp, animal spawner

-Removed VA scriptpack / shipwrecks

Update: 11 May, 2021 @ 8:02pm

-Added KK's Nvg script that makes NVG's a lot less powerful / perfect.

-Added PierriMGI's loot drop EH due to player's corpse's despawning on death.

Update: 11 May, 2021 @ 12:11am

-Tweaked sell factor for players all items sold to traders are at 5th of price

-Tweaked on death player will lose ALL money, not just 1k

-Fixed some thermal optics being cheap

Update: 10 May, 2021 @ 10:46pm

-Fixed AI spawning naked in DMD (JakeHakesFist) Missions

-Added HALs store

-Removed Golden weapons that could be rewarded from DMD missions

-Added updated fix for fireplace moving with R3F per @PierriMGI

-Added removal of HALs funds on player death with EH OnPlayerKilled, along with that once you die the EH will save your currency so when you respawn you still will be missing funds.

-Added Blaq G-Sus's persistency script to save HALs funds on "ESC" keystroke as well.

Update: 8 May, 2021 @ 9:46pm

-corpse manager cleanup tweaks

-removed survivor AI (spawn-ables)

-made helicopter AI un-able to wake dynamically simmed AI

-grass forced to standard

-Removed some redundant items (tents)

-Removed a bit of code, needs some tweaking "R3F Fireplace disable"

-Fixed stuttering issue

-Fixed some vehicle placement issues (too high off ground) couldn't drive them

Update: 5 May, 2021 @ 8:10pm

AI Helicopter tweaks

Update: 5 May, 2021 @ 7:30pm

-Removed AFK kick script, due to bug where if you get kicked your gear on your character is wiped. bug found by @Reason Unknown [Marko]

-Added fix for R3F allowing you to move campfires after spawning one through ravage match menu. Credit to @PierreMGI

-Removed all ravage fireplaces on map

-With the new kick to lobby on death the respawn items are dumbed down, a pistol and 2 mags, and a FAK. Since I am having difficulty adding custom ravage gear to fresh spawned players.

Update: 4 May, 2021 @ 9:39pm

-Testing Added server restart warning script

-Added a TON more base building objects ALL military type and located in military bases / areas

-Tweaked Zombie pop factor MAX global pop is 30 zombies (low, but VERY performance friendly)

-Added AA in NWAF

-Reintroduced Helicopters / ambient / will attack players if spotted (Found out the simulation fault was due to VCOM AI)

Update: 4 May, 2021 @ 12:51am

-Tweaked Temperature system reduced damage from all ailment's to 0.01, you will take 1 damage per cycle (ex. 100hp to 99hp) it can take a while to die (up to an hour easily, so stay warm!) also this makes it easier to get warm without dying quickly

-Upon death you will be kicked to lobby this is a fix for the mean-time for the temperature system continuing to loop even after respawning, and it helps refresh players scripts.

-Added SafeZones, Towns, and most traders are now protected by Safezones. Once you enter them your weapon will be forced holstered and you CANNOT recieve any damage. Upon leaving the zone you can then unholster your weapon and take damage as well.

-Added soulkobk's afk timer script, if you're idle for 10 minutes you will be kicked from the game