Prison Architect

Prison Architect

Project Edenmer - A Medieval Fantasy Mod
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Update: 6 Aug, 2018 @ 10:25am

Changed food tray art.
Changed doctor #1 art to plague doctor.
Changed one of wardens to plague doctor.
Changed food table art.
Changed food chair art.
Changed food serving table cover art.
Changed dog box to dog bed and art.
Changed tazers to batons.

Update: 31 Jul, 2018 @ 8:05pm

Fixed room grading quality requirements.

Update: 31 Jul, 2018 @ 7:55pm

Changed water sphere to enhanced well.
Added sanity primary need to meditation mat.

Update: 30 Jul, 2018 @ 6:44pm

Added paintings and statues to new Art Exhibit research.

Fixed Door toolbar sprite.

Update: 30 Jul, 2018 @ 6:23pm

Changed arcade machines and sounds.
Added more referneces.
Fixed depth for numerous objects.
Fixed some art issues.
Modified needs.

Update: 30 Jul, 2018 @ 4:35pm

Needs changed.
Paintings now hang on walls.
Flavor text changes.

Update: 30 Jul, 2018 @ 4:12pm

Tweaks to needs.

Update: 30 Jul, 2018 @ 3:43pm

Added Sanity.
Changed the way mana drains. (Needs some test, probably fine)
Changed some need interactions.

Some crime changes.

Update: 30 Jul, 2018 @ 2:17pm

Shipment of stolen art to replace the fascinating tables.
Bricks repainted.
Phones more exhausting.


Update: 28 Jul, 2018 @ 8:14pm

Fixed some cataclysmic issue with research.
Seer Stones require Advanced Arcane research now.
Ate too much icecream today and got sick.
Posted some change notes that nobody reads as nobody cares about this mod.