Prison Architect

Prison Architect

Project Edenmer - A Medieval Fantasy Mod
52 Comments
Br760 9 Mar, 2024 @ 11:22am 
Tanyard 4 Feb, 2023 @ 1:19pm 
This just broken i think as only played a few months ago and it was fine as long as u had little to no other mods on. Just tried it again with no mods on and all of the staff apart from the warden now have modern uniforms which kinda kills the vibe. If this mod could be updated i would really appreciate it as this mod to my knowledge is the only PA mod that has old (like medieval) style looks and themes to it which made it cool and unique. Does anyone else know any old style mods similar to this one, im looking for 1800s or earlier?

I was actually building a medieval style city with this mod on a big map outfitted with a castle for the warden (king), a city jail (solitary cells block), library, tavern, workshops, forestry, guard house, chapel, infirmary etc and dozens of small houses (cells) that would house the citizens (prisoners) that were all connected with gravel and stone roads throughout the city that is surrounded by a big wall and a set of big gates at the entrance.
Teirdalin  [author] 20 Dec, 2022 @ 2:56pm 
I'll take a look and see what would need to be adjusted to work.
GenericName420 19 Dec, 2022 @ 7:42pm 
Is this ever getting updated?
Teirdalin  [author] 4 Nov, 2022 @ 11:43pm 
Oh well, was sure to break some day.
¯\_(ツ)_/¯
GamerESP 3 Nov, 2022 @ 12:41pm 
DONT WORK !!
Patient 6 9 Jul, 2019 @ 7:37pm 
interesting concept. I'd really like to see this turn into its own game where you build and defend a castle
Occult Coalition Agent 26 Sep, 2018 @ 7:50pm 
It won't work if you just be on here and do it you have to do it in game.
Occult Coalition Agent 26 Sep, 2018 @ 7:49pm 
Hey Glubshup I had that, Go to your mods, get on the workshop, sub and unsub and it will work
Teirdalin  [author] 26 Sep, 2018 @ 5:35pm 
Seems to still be working with most recent PA build.
Rosie 26 Sep, 2018 @ 2:22pm 
Hey it just wont work for me idk why
Occult Coalition Agent 26 Aug, 2018 @ 4:49pm 
Sorry for really late reply I -as getting mods for A Star -ars game. and they had -eird stuff. Much later I got it fixed.
Thrax 20 Aug, 2018 @ 4:53pm 
Wow. I am totally digging this mod!
Teirdalin  [author] 18 Aug, 2018 @ 1:44pm 
Your lack of Q's and E's really make things confusing Engineer.

Anyways, that's rather odd; it should be working as simply as just turning on the mod considering the very way the mods work; unless there's another mod which changes all the same things directly above it on the list.
Occult Coalition Agent 18 Aug, 2018 @ 1:31pm 
Send help. Firsty I don't got -ifi so I go to a place that does. Respond quick. Any-ays It does nothing for me. I loaded it -ith a premade prison. Then a ne- one. And I deactivaited all my other mods. Then turned it off and on. Send help. Also cool YT channel.
Teirdalin  [author] 16 Aug, 2018 @ 8:49pm 
Working on it on/off. Will get more things done later. I suppose I should probably do a video on it as well at some point. Would appreciate a shoutout to my channel if you do indeed do a series on it. https://www.youtube.com/channel/UCqU7rOOBxuguDOvK8b_3ZTQ
Literally spent over $1750 or so on equipment for my new channel (Had an older channel in the past which I didn't wish to continue due to completely changing the quality and format of my videos) and picked just about the worst time in youtube to have a new channel.
So my content gets on average about 2-10 views currently as youtubes algorithm is that to expand your audience you need to have your audience spread it themselves essentially. - or cash out for adverts.
CharliePryor 16 Aug, 2018 @ 8:58am 
Are you still developing the items in your To-Do? This looks excellent for a YT series I'd love to do soon. Would love to hear if any updates are close, so I know to wait. :)
Occult Coalition Agent 14 Aug, 2018 @ 3:49pm 
Nah my m8. Your aesome.
(my button by Q and E is still broken.)
Teirdalin  [author] 13 Aug, 2018 @ 8:12am 
Huh, thought the interest in this mod completely died as of late.
Occult Coalition Agent 12 Aug, 2018 @ 4:47pm 
(Before I comment, my button by Q and E is broken so take note.) YES! I have been dreaming of a mod like this for a long time. I ould think about it and think I need to put that in a dicussion.
Captain Seasick 8 Aug, 2018 @ 2:26pm 
Probably 'cause most so-called "modders" these days are lazy cunts or they're below the age of 12. Usually both.

eriously, tho'... hats off to you for actually making something INTERESTING!
Teirdalin  [author] 7 Aug, 2018 @ 9:19am 
I'm going to be making a sci-fi overhaul later on, I'm truly amazed by the fact there's less big mods like this considering how modular the files are.
NakeshaAhKleva 7 Aug, 2018 @ 3:47am 
This is genuinely amazing...
ThaFreaK 6 Aug, 2018 @ 11:27pm 
nice idea
Teirdalin  [author] 6 Aug, 2018 @ 11:16am 
May give knights a bow next update for longer range combat. They're already lethal enough but a ranged could be good.
Teirdalin  [author] 6 Aug, 2018 @ 10:38am 
New update is out, retired tazers completely; increased difficulty a bit if trying to be non lethal.
Smoking Skull 3 Aug, 2018 @ 3:33pm 
Torcher room: Red hot pokers, nipple clamps and Iron Maidens to help subdue riot prone, depressed, or just plain mean prisoners!
Teirdalin  [author] 1 Aug, 2018 @ 1:55pm 
I really want to add in a torture room. Still deciding how I'll have it function, but it's definitely something this mod needs.
Skooma 1 Aug, 2018 @ 10:55am 
Torture room...awesome. :steamhappy:
DualXBringer981 31 Jul, 2018 @ 9:02pm 
Well, not sure myself. I just want them to be happy (I am a person who believe in reformation function rather than punishment function)
Teirdalin  [author] 31 Jul, 2018 @ 8:20pm 
Yeps, totally wasn't thinking about how room quality was as for my latest prisons I was testing this with, I was keeping them in 2x1 and 1x1 cells primarily. lol

Besides just making them in general more happy, is there any real advantages to having nice cells for prisoners?
DualXBringer981 31 Jul, 2018 @ 8:12pm 
Ok, thank you :3
Teirdalin  [author] 31 Jul, 2018 @ 8:10pm 
Updated and fixed the issues. Room quality now increases with arcade cabinet (statue) and a phone. May change it to phone and a meditation mat later.

Also the water sphere design is now retired, and replaced with enchanted well; I was going to go with a normal well, but quite frankly I cannot justify how the well gets water to the rest of the prison otherwise, so I kept the electrical tag and modified flavor text.
Teirdalin  [author] 31 Jul, 2018 @ 7:19pm 
Ah interesting. It must be because it doesn't fall into the room boundaries. Maybe I should make them placed in the rooms again instead of on the walls.

Or maybe some new objects to improve room quality, as that's easy enough to do.
DualXBringer981 31 Jul, 2018 @ 7:11pm 
Umm, hello, sorry for disturbing, I just noticed a problem with the painting. I know that the painting is required to be plan in the wall, but I also noticed that when I put the painting in the wall of a cell, it does not improve its quality. Sorry if I sound ungrateful, but just want to point out.
Teirdalin  [author] 31 Jul, 2018 @ 11:53am 
That's a fantastic idea Error. I'm not entirely sure how I didn't consider that.

Will definitely think about making it not require mana and making a new art for it, current design was just a magical roughdraft.
ErrorInC0de 31 Jul, 2018 @ 7:48am 
...
Couldn't the water pump just look like a well?
Just saying.
Teirdalin  [author] 31 Jul, 2018 @ 5:31am 
Yeah the water orb needs a whole new concept in my opinion, first two things I drew up were sorta just roughdraft scribbles of the power and water gens, and sorta just kept them. The power gen sorta grew on me though after a bit.

By the way if anyone wants to test something, I'd appreciate some feedback on what happens if your prisoners all go insane; about what they start doing and the like, if anything. One thing I'm hoping for is that they start getting up from sleep at night and looking at the red eyes paintings getting more insane.
Em1t 144Hz @bandit 31 Jul, 2018 @ 4:26am 
Lol, I love these textures, the power generator looks great, but the water one isnt that good, the doors could have a different texture too, maybe rusty, but overally great job dude !
DualXBringer981 30 Jul, 2018 @ 6:47pm 
Owkay :3
Teirdalin  [author] 30 Jul, 2018 @ 6:46pm 
You'll probably get sick of it pretty quick I imagine.

By the way, fixed the door bug. @Person below.
Smoking Skull 30 Jul, 2018 @ 5:40pm 
Fucking THANKS! Haven't played it yet, but I don't see me ever going back to vanilla after i give it a go. Looks amazing.
DualXBringer981 30 Jul, 2018 @ 4:00pm 
Just notice something, is it just me or the door's symbol is the same as the worker?
Teirdalin  [author] 30 Jul, 2018 @ 2:29pm 
Update: Finally replaced the radios and tvs with something other than "Entertaining" and "Pleasant looking" tables, also changed the event text for them.

Hope the majority of you get the reference that they are now.
RAMBO 30 Jul, 2018 @ 4:07am 
big ty for the mod:triumph::triumph::steamhappy:
387✨ 29 Jul, 2018 @ 9:57am 
this is very good mod
Teirdalin  [author] 29 Jul, 2018 @ 3:23am 
You're saying that trucks with their fronts replaced with horses isn't authentic? :conwayheadscratch:
Mad Cube {~w~} 29 Jul, 2018 @ 1:01am 
Looks promising,but remind me again when this mod looks authentically medieval xd
Sensational TKO 28 Jul, 2018 @ 5:24pm 
Hahaha! :steamhappy:
pizza steve 27 Jul, 2018 @ 1:23am 
@Teirdalin lol, we have super similar sleeping squedules, eh?