Arma 3
LRG Fundamentals
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Update: 6 Jun, 2020 @ 4:14am

Update: 2 Jun, 2020 @ 12:12pm

Update: 22 Apr, 2020 @ 7:29am

Update: 22 Apr, 2020 @ 6:50am

Update: 2 Apr, 2020 @ 5:28am

v1.6.4

IMPORTANT CHANGE:
We've updated the spawn AI modules in Zeus to use Zeus Enhanced (ZEN) instead of Achilles. This is due to the discontinued support of Achilles announced on their Steam page. Unfortunately this won't be backwards compatible as the work required to maintain 2 separate systems wasn't deemed appropriate due to the work this would require. Any further Zeus Modules we add will likely require this mod so if you wish to use these, please download the mod linked above! As before, this is optional, if you don't use Zeus Enhanced, the modules won't appear in Zeus but the rest of the mod will function as before. 

AI
Change - Zeus Modules now use Zeus Enhanced (ZEN) instead of Achilles
Tweak - Garrison Radius Default set to 100m
Added - Sniper Team Min & Sniper Team Max Options to Spawn AI Modules

Medical
Tweaked - MedicalFacility set to global to be more reliable in MP

FOBs
Added - Ability to respawn on deployed FOBs

Weather
Fixed - Real Weather Change Times

Update: 2 Apr, 2020 @ 5:21am

Update: 2 Apr, 2020 @ 4:16am

Update: 2 Apr, 2020 @ 4:00am

Update: 30 Mar, 2020 @ 2:07pm

v1.6.3

AI
Added - Garrison Radius Option to Spawn AI Modules - You can now set Garrison troops to be closer/further from the module than patrols.
Tweak - Reordered backend variables and params to match now module order

Main
Tweak - Changed YAINA function class names to avoid conflicts with those running the same functions locally

Media
Updated - Section Patch Images
Added - Images used on LRG Public Servers

Medical
Added - Enabled AIS (Respawn System)

Update: 30 Mar, 2020 @ 8:47am