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This shoudl stop this from happening (but has a performance cost, as you mentioned)
The call syntax for SpawnAI is documented here: https://last-resort-gaming.github.io/LRG-Fundamentals/docs/files/AI/Functions/fn_SpawnAI-sqf.html
This will allow you to spawn in AI dynamically using Zeus
The modules are designed to be used with Dynamic Simulation to help manage frames if you want to put large numbers of AI down. We hoped that method would be more efficient than spawning/despawning units. Have you got it enabled on your mission?
One thing on my todo list, is to slow down the spawning rate, so areas are populated slower, but this will significantly reduce that sudden frame drop when using the modules.
The last update only effected the civilian spawn system and didn't have anything major that could cause a server to stop working.
Can you give some more details on the issue, I might be able to help out or investigate if LRG Fundamentals is causing an issue we've not seen. So far you're the only person to report issues, so it could be something your end.
https://youtu.be/5yfav2YWtr0
Sorry for the delay in getting back to you, I work away during the week these days. I can certainly look at updating the tutorial, a LOT has changed since then but, with my current work schedule that might be tricky.
In terms of using custom Arsenals, LRG Fundamentals has preset Arsenals for Vanilla, 3CB and RHS. Therefore if you wanted to have something different to that you'd have to create that functionality yourself as that's not something we've looked at allowing customisation. If you just want a simple arsenal, I'd probably just suggest creating them using the equipment menu in game.
Hope that helps!
Comments bellow suggest the Jan 6th youtube tutorial might be out of date, understandable it takes time/effort etc, but any chance of an update?
My main interest is creating Australian content missions, i.e. somehow limiting/customising arsenals/equipment/insignia's etc with mainly only what the Australian Defence Forces (ADF) have available, without having to spend hours whitelisting etc, is there a simple way to do that?.
Cheers!
Here's a link to our missions:
https://github.com/last-resort-gaming/LRG-Mission-Files/tree/master/LRG-Template-Missions
https://github.com/last-resort-gaming/LRG-Fundamentals/issues/new/choose
If you're interested in donating, please use the following link to our Paypal:
Donate.LastResortGaming.net
If that doesn't help, lets us know and we'll look into it.
tl;dr: Yes, compatible with ASR AI3
https://github.com/last-resort-gaming/LRG-Fundamentals
I have made 2 tutorial videos for fundamentals but they're both out of date as I've not made another one since changing to modules and CBA settings last month. If I get a chance to update it I'll post it here.
but is there a video tutorial i ask only becasue i have a learning dissability