STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Age of Legends v1.341: TOTAL IMMERSION
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Update: 30 Mar, 2021 @ 12:16pm

BUG FIXES/CORRECTIONS/IMPROVEMENTS:
- Chiss Pilot now has unit name and description text
- Grho now has text entry
- Redoubt space station hardpoint text corrected
- Timespan text for TOTNR and NJO now corrected
- Terror Walker rebalanced
- Rapid Fire Tank texture corrected
- New icon to replace old Corran Horn image
- One Sith now start on Korriban in the Unifying Force (XL) GC
- Shug Ninx repair ability rebalanced
- Sorannan projectile strength substantially reduced
- Aegis shuttle can now be targeted in space battles
- New Republic-controlled Lucrehulks now have a death clone
- Embra the Hutt no longer spawns a huge number of support units in skirmish
- Borga the Hutt rebalanced
- Texture corrections for Watchkeeper and Defender-class Bakuran Star Destroyers

Update: 21 Mar, 2021 @ 4:46am

BUG FIXES
- Thrawn/'Inexorable' (EotH) now has correct text entry for his ship's name
- Vong Slaveship now has correct text tooltip
- New Republic A9 Interceptors now have correct text tooltip
- Chiss Redoubt-class space station now has correct hardpoints

Update: 19 Mar, 2021 @ 12:43pm

Update: 19 Mar, 2021 @ 12:22am

MAJOR NEW CONTENT
- The mod has been rebranded and split into four packs

- New playable faction: Chiss Ascendancy

- New playable faction: Vagaari Empire

- New non-playable faction: Killiks

- Completely overhauled roster for the Empire of the Hand

- Massively reworked existing Galactic Conquests to take advantage of the new Unknown Regions content

- Six new Galactic Conquests spread across the four mods

IMPROVEMENTS
- Hugely reworked and improved AI is now very challenging

- Large-scale XML tidy-up for the ‘Imperials’ faction has resulted in dramatic improvement in their AI

- New shaders have dramatically improved the visual quality of space battles and 3D models (credit to the Alliance mod)

- A large number of bug fixes, and lots of polishing

- Many obsolete buttons from game menus have now been removed for a clearer interface

- Additional visual changes to the mod including new icons, and the removal of the frame around squadron icons in space battles

Update: 9 Mar, 2021 @ 11:52am

- Added warning: v1.2 comes out on 19 March and is not compatible with existing save games

Update: 10 Feb, 2021 @ 2:21am

HOTFIX
- Resolved a crash-to-desktop which occurred when Crimson Command tried to launch a bombing run while the Farragut was in orbit

Update: 20 Jan, 2021 @ 1:59pm

HOTFIX
- Resolve crash-to-desktop error in the New Republic and Corporate Sector campaigns in the 'Heir to the Empire' scenario

Update: 21 Oct, 2020 @ 9:03am

HOTFIX
- Resolved crash when capturing Helska IV as the Imperials on 'Imperial Skirmishes' GC after disabling the Invasion mechanic

Update: 19 Oct, 2020 @ 4:02am

NEW CONTENT:
- Restored the original, huge 130 planet '29 ABY: Unifying Force' GC. The slimmed-down version is still playable as well.

FIXES:
- Replaced old Rebel logo on New Republic ISDs and VSDs with the correct New Republic logo
- Mandalorian buildable land units for the GA now in correct price order
- Removed erroneous Prakith Dark Side Adepts being buildable on Byss
- Captain Veers no longer spawns with AT-ST escorts (they were causing an issue)
- Purity-class Star Destroyer now has power to shields ability functioning correctly

Update: 16 Oct, 2020 @ 12:33am