Space Engineers

Space Engineers

SMS v1.3
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Update: 22 Dec, 2019 @ 2:35pm

Update 1.2a

Open cockpit for large blocks added

Update: 16 Dec, 2019 @ 12:18pm

Update 1.2

All new displays are now integrated and can be used.
Blocks with only one display can be set up as usual.
So "...(sms,infolcd)" to the name and then in CustomData the commands.
Blocks with one and more displays are completely configured in "CustomData".
For this you write a line with "@display (sms,infolcd:0)".
0 is the consecutive number (starting with 0) of the display.
and is equal to the position in the display list in the "K" menu of the block.
The following lines up to the line "@enddisplay" are the commands of the display

Example: "energy_p" is to be shown on the third display.

@display (sms,infolcd:2)
energy_p
@enddisplay


News:
- Display of lines and titles revised
- some displays revised (style 4) for better readability on small displays (cockpits)
- New options "onoff" and "energy" indicate whether the block is on or off and the energy budget.
with the options from the "energy"-command you can also define what is displayed.
and also the sequence.
- New commands "speed", "mass", "gravity", "jumpdrives"
- New command "energy_r" similar to "powertime" command from MMaster, time energy range on.
- New command "thrust" shows current thrust.
- New command "thrust_e" shows current truster efficiency.
- New command "thrust_w" (Thrust to Weight) displays thrust to weight ratio in the current
Gravity, so the engines can still lift the weight in any direction, or
sorted as required (with e.g. "thrust_w(sort X+Z-)")

Fixes:

- "oreprio" at empty list now comes hint
- With option "gridname" sometimes empty lines at the end were output

Update: 4 Nov, 2019 @ 4:13pm

Update 1.1j

Fixes:
- HydrogenEngines: When restarting the server, the script aborted when the HydrogenEngine was OFF.
- Batteries: Output was not added up, was always 0
- Recognition of other scripts improved

Update: 4 Nov, 2019 @ 2:56pm

Error in the detection of other scripts that are running.
Must make changes.

Update: 4 Nov, 2019 @ 1:41pm

Update 1.1j

Fixes:
- HydrogenEngines: When restarting the server, the script aborted when the HydrogenEngine was OFF.
- Batteries: Output was not added up, was always 0

Update: 20 Oct, 2019 @ 1:00pm

Update 1.1i

New:
- Menu header line now goes over the whole width of the LCD
- Tank capacity of broken and/or switched off tanks is not counted.

Fixes:
- Production control: Incorrect calculation of prio for ores when they were finished
- Key error in production control fixed
- Maximum storable energy of Naquadah reactors was displayed incorrectly

Update: 8 Oct, 2019 @ 2:31pm

Update 1.1h

New:

- Command "line", creates a simple line with '-' or characters in brackets.
- Command "resources", displays ingots and ores at the same time,
in style 2 and 3 the number of refineries processing the ores is also displayed.
- "energy": New section: Power "stored",
there all energy stores are displayed, in "available" only the possible output is displayed
- Command "energy_p" for a better overview of energy production (style 1-4).
- New option for "energy" and "energy_p": "table",
displays values in tables, what and in what order depending on options
- New option: "noheadline" hides the column headers if required.
- Dockings: The docking time is now displayed.
- Error output improved.
- New option: "noerror", suppresses the error display.
- New option: "nomessage", suppresses the warning display.
- Oreprio: default sort is now "sort amount".
- keepmenu" now adjustable in script (global) and LCD name (terminal specific)),
0 means the terminal does not return to the main menu by itself.
- tHeadLine" and "tMainPage" can now be adjusted in the script.
- Progress bar set to 60% size on some displays for better readability of names.


Fixes:

- LCDs: Number of lines was not always dynamically reduced.
- LCDs: "Lines" option sometimes stopped output.
- Production control: Prioritization and filling optimized,
some refineries sometimes went crazy (oreswitch).
- Reactors: runtime of vanilla reactors was calculated wrong.


Known problems:

- when docking with SMS ships the LCDs may flicker for a short time, therefore
run the same version on all programmable blocks.

Update: 6 Sep, 2019 @ 10:55am

Update 1.1g:

Fixes:
- Raffineriesteuerung: Manchmal wurden Erze mit Prio = 0 berechnet.
- Batterien: Überarbeitung der Powertime-Anzeige.

Update: 29 Aug, 2019 @ 2:08pm

Update 1.1f

Fehler in der Anzeigelogik beseitigt.

Update: 29 Aug, 2019 @ 11:29am

Update 1.1e:

Fixes:
- Assembler behielt in Disassembly Mode keine Componenten im unteren Inventar
- Liquid Naquadah wurde nicht angezeigt. (Stargate Mod)

Neues:
- InvMan: neue Tags (Kits, Cash, Datapads)
- inventory: Reihenfolge nun abhängig von der Reihenfolge in den Optionen
- inventory: Kits, Datapads und Spacecredits werden nun angezeigt (Kits,Datapads,Cash)
- inventory: Gruppen für Anzeige (Utils & Bottles)
- Menustruktur bei Inventory verändert