Arma 3
United Nations Texture Project
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Update: 15 Dec, 2019 @ 8:44am

Version 1.6.2

Added:
- Dedicated BLUFOR UN Helicopter Pilot Unit

Fixed:
- Helicopters sometimes changed side to Independent when placed in Zeus

Update: 29 Sep, 2019 @ 5:05am

Version: 1.6 "Liftof"

Added:
- Lynx Wildcat helicopter

Changed:
- New Vest Textures
- Recolored UN PASGT helmet and UN Beret
- Minor changes to some vehicle textures

Removed:
- Canadian units and uniforms

Update: 12 May, 2019 @ 12:02pm

Version: 1.5.3

Changed:
- Zamak strings changed to KamAZ

Update: 4 May, 2019 @ 9:03am

Version: 1.5.2

Changed:
- Changed "Leopard 2A4" string to "Leopard 2 Revolution"

Update: 28 Apr, 2019 @ 9:14am

Version: 1.5.1 HOTFIX

Fixed:
- Some vehicles of the HEMTT family had missing textures due to a change in how their textures are handeled by the game (Thanks to Kyle Carpio for reporting!)

Update: 18 Apr, 2019 @ 9:38am

Version: 1.5

Added:
- Canadian peacekeeper units
- CADPAT combat uniform
- civil UN employee unit (american) (more to come!)
- UN employee clothing
- [UN] Zamak (Variants: transport, transport covered) (More to come!)
- UN Insignia / armpatch

Changed:
- reworked UN platecarrier textures

Update: 4 Dec, 2018 @ 1:04pm

Version: 1.4

Added:
- [UN] Leopard 2A4

Changed:
- Changed texture format from .jpg to .paa. This reduces texture quality slightly but improves long range visibility and texture loding times.
- Cleaned useless code.

Fixed:
- Adding a camo net and/or a SLAT cage to the optically non-existent turret of the Patria AMV family makes the turret reappear.

Update: 26 Sep, 2018 @ 12:12pm

Version: 1.3 "Heavy Lifting"-Update

Addded:
- [UN] Namer APC
- [UN] Namer APC (unarmed)
- [UN] Namer APC (Medevac)
- [UN] Badger IFV
- [UN] Patria AMV
- [UN] Patria AMV (Medevac)

- [UN] Tactical Vest
- [UN] Crew Helmet
- [UN] Ballistic Vest (Combat medic)

- New Eden Units

Fixed:
- Fixed a texture error on the "[UN] Ballistic Vest"

Known Errors:
- The commander turret on the Namer APC family differs from the A3 version and doesn't provide an interior view. This is due to removing all turrets by a script and re-adding the commander optic by hand. This results in some visual glitches when turning the optic to the rear of the vehicle. (This will most likely be fixed in a later update)
- Adding a camo net and/or a SLAT cage to the optically non-existent turret of the Patria AMV family makes the turret reappear. (This will most likely be fixed in a later update)

Update: 14 Sep, 2018 @ 8:20am

Version: 1.2 (HOTFIX)

Fixed:
- right side [UN] Offroader inscription had pointed in the wrong direction

Changed:
- better quality textures for [UN] Offroader and [UN] HEMTT type vehicles

Update: 11 Sep, 2018 @ 8:53am

Version: 1.1

Added:
- [UN] Oshkosh M-ATV (HMG)
- [UN] Oshkosh M-ATV (GMG)
- [UN] HEMTT
- [UN] HEMTT Fuel
- [UN] HEMTT Ammo
- [UN] HEMTT Repair
- [UN] HEMTT Box
- [UN] Offroad
- [UN] Offroad M2 HMG .50
- [UN] Offroad SPG-9

-.bikey file is now also located at "\Arma 3\!Workshop\United Nations Texture Project\keys"

Changed:
- Reworked file structure
- changed blufor unit classnames from "UN_XXX" to "UN_B_XXX"