Counter-Strike 2

Counter-Strike 2

de_dacompound
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Update: 26 Sep, 2013 @ 12:07pm

* Added storage room shortcut for "long A"
* Added additonal staircase into A from yard with fountain
* Added details and tweaks

Update: 17 Sep, 2013 @ 9:34am

* Reworked entrance to bombsite B for Terrorists for more balanced matches
* Added more visual indicators to bombsites

Update: 13 Aug, 2013 @ 12:13pm

Made concrete pipe easier to enter
Added details to map
Added some clip brushes
Replaced roof at A-bombsite
Added small descriptive text while map loads

Update: 16 Jul, 2013 @ 2:36pm

Added some details and additional cover

Update: 16 Jul, 2013 @ 11:36am

Added small room across from office entrance
Some minor player clipping tweaks
Made A bomb site lighter
Added some ambient sounds
Added some more detail
Made sewers darker

Update: 18 Jun, 2013 @ 12:48pm

* Updated nav mesh since the last update contanied an old one.
* Made the area where you can place the bomb in A and B larger. In A it's now possible to place in most of the little yard to allow different tactics.
* Added som details
* Fixed some minor glitches
* Added small ammount of fog

Update: 17 Jun, 2013 @ 1:42pm

Fixed som texturing issues and added grate to loading dock at bombsite A to make sure it's not to dark and cozy for campers ;).
Added rotating fan, some exterior details and some minor tweaks to ease player movement

Update: 17 Jun, 2013 @ 3:18am

Moved objects accidently placed in the middle of room.
Some additional work on corridors and rooms.
Some HDR lighting issues remain to be fixed

Update: 14 Jun, 2013 @ 1:31pm

Initial work on map surroundings and 3d skybox. Added a small roof over bombsite A to allow a bit more tactis when taking/defending it. Fixed som additional lighting issues and moved some objects slightly.

Update: 10 Jun, 2013 @ 4:29pm

Smoothed stairs when walking on them to avoid jagged player movement

Collision model on balconies fixed to allow better player collisions and bullet penetrations

Increased speed when opening rotating doors in the level
Fixed sewer lighting issue