Empyrion - Galactic Survival

Empyrion - Galactic Survival

"Nova" Light Capital Vessel
Showing 1-9 of 9 entries
Update: 3 Jul, 2022 @ 7:15am

- Updated for v1.8!
- Replaced LCD's with new custom holographic displays
- Added 1 x CPU extender (T2)
- Some block and texture changes
- Added in Cargo controller (with extenders)
- Added in Ammo controller (with extender), replacing depreciated Ammo boxes
- Added 1 x Wireless Connection
- Added 1 x Detector
- Changes to medical bay area
- Removed 1 x Fridge
- Reduced RCS' down to just one (no longer needed and they have a heavy CPU requirement)
- Relocated Armour Lockers
- Changes to cargo bay in the hangar
- Minor control panel changes
- Other minor changes

Update: 17 Oct, 2018 @ 3:16am

- Uploaded new cover photo

Update: 15 Oct, 2018 @ 9:52am

- Changed door entering the elevator shaft near the hangar. This is because the previously used door was airtight and for some reason it was causing the elevator shaft to be an O2 deadspot (even though it shouldn't have been). I've replaced the door with a door that's not airtight and it seems to have fixed the problem
- Swapped minigun turrets for cannon turrets. Having played with things in survival, I found cannons more effective due to their range.

Update: 13 Oct, 2018 @ 8:14am

- Changed the levers on the bridge. You can now enable half power (which disables around half of the engines and RCS' to save fuel) or full power. Note that to turn all the thrusters and RCS devices off, switch both levers to off. Note that the full power lever overrides the half power one. Therefore if full power is enabled, all the engines and RCS will be on, regardless of whether the half power switch is on or off. Spotlights are now operated directly via the ship's main control panel
- The slanted windows surrounding the the foot entrance are now all vertical ones. I've changed this because you could trigger the door opening by jumping on top of the slanted windows!
- Some new textures added / changed

Update: 5 Oct, 2018 @ 9:14am

- Made a spelling mistake on one of the LCD screens (*rolls eyes*)

Update: 4 Oct, 2018 @ 4:58am

- Fixed a few textures / decals (I keep finding ones I've missed grrrr!)

Update: 4 Oct, 2018 @ 4:35am

- Fixed a few textures / decals

Update: 4 Oct, 2018 @ 4:08am

- Modified the front of the vessel, removing the front pop-up turret and replacing it with two mingun turrets mounted onto the side of the vessel instead
- Moved the Core slightly back a bit and removed the master power switch (use the control panel instead). Core should now be marginally better protected
- Repositioned / added / removed some thrusters
- Removed 6 x RCS' to reduce costs, as they're not really needed
- Redesigned the layout of the bridge
- Changed some lights
- Some new textures added / changed
- Some new decals added / changed

Update: 2 Oct, 2018 @ 9:12am