Age of Wonders III

Age of Wonders III

Chivalrous Intentions
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Update: 14 Jun, 2022 @ 8:58pm

NEW UNIT: Tigran War Master, available through the Blood Altar.
DESCRIPTION: A T3 bloodthirsty cavalry unit capable of pouncing and breaking enemy guard. Capable of taunting on strike at gold rank.
-Djinn's unit type changed from Support to Elemental. Gains Incorporeal and loses 10 hitpoints. Defense lowered by 2, resistance by 1.
-Efreet's unit type changed from Support to Elemental. Gains Incorporeal and loses 10 hitpoints. Defense lowered by 2, resistance by 1.
-Human Sword Banneret damage reduced by 1, loses 20% Fire protection and Draconian Slayer and gains Inflict Taunt. Moved from Blood Altar to Altar of Bound Souls.
-Forlorn Knight moved from Altar of Bound Souls to Blood Altar.
-Tigran Sentinel moved from Enchanted Armory to Pillar of the Stylites.
-Tigran Skywatcher moved from Enchanted Armory to Flowrock Citadel.
-Draconian Scalecleaver move from Enchanted Armory to Pillar of the Stylites.
-Wyvern Blade event disabled. Any game in progress with the event still ticking will still experience it as normal.
-Human Pikeman priority listing increased by 10.
Visual/lore tweaks:
-Human Knight of the Tides visual overhaul.
-Human Sword Banneret visual overhaul.
-Human Sword Banneret flavor text changed.
-Human Sellsword only wear hats to make them easier to distinguish from other units.
-Human Pikeman icon changed.

Update: 10 Jun, 2022 @ 11:50am

NEW UNIT: High Elf Enchantress, available through the Arcane Catalyst.
DESCRIPTION: A T3 support unit that can cast Seeker and Revitalize and gains Warp Equipment on gold rank. Mobile and fairly sturdy, though should not be considered a replacement for proper fighters.
-Regal Landship gains 1 defense.
Visual tweaks:
-Regal Landship texture improved.
-Removed cloak from High Elf Eternal Guard.
-1 new Human Freelancer model.
-Model variants of Human Sellsword with full visors replaced with new ones with hats and visored sallets.
-Fixed an issue were some undead orc units would have a black shirt under their armor.

Update: 9 Jun, 2022 @ 12:12am

-Regal Landship's Rallying Cry replaced with Deploy Pikemen and Deploy Arquebusiers, hitpoints decreased by 5 and defense decreased by 1. Cost increased by 10 gold.
-High Elf Judicator damage and defense decreased by 1 and costs 5 more gold. Inflict Bleeding Wounds bronze reward replaced with Inflict Crippling Wounds.
-Human Sellsword moved from Mercenary Camp to Enchanted Armory.
-Gibbering Giblet gains Total Awareness.
Visual tweaks:
-New Gibbering Giblet texture.
-Human Knight of Bronze visual overhaul
-High Elf Stormborn overhaul
-High Elf Mistress of Eternity overhaul
-Fixed minor issue with some Frostling units displayed in the Tome of Wonders as if having orange fur on their helmets.
-Minor correction to High Elf Harbinger's teamcolors on robes.
-Minor tweak of Goblin Hivegunner's lens.
-High Elf Noble Archer changed to look less like a shinier, plumed longbowman.

Update: 6 Jun, 2022 @ 8:12am

-Frostling Gothi's Rallying Cry gold rank reward changed to Invoke Berserk.
-Lich no longer requires Death Bringer research.
-High Elf Scarlet Talon gains 1 defense, loses 2 speed. Cost increased by 10 gold.
Visual tweaks:
-Large amounts of visual changes done to High Elf units, including textures and icons.
-Fixed an issue with the Orc Husk, Deathmarcher and orc zombie mob model were they wore a "white shirt" under their armor.

Update: 4 Jun, 2022 @ 10:02pm

IMPORTANT NOTE: Updating the mod mid-save will turn Zomblins into Goblin Node Tribals and Big Beetles (animal) to Node Feeders currently in the game, though being some sort of half-spawn of both. A new game is recommended for a more desirable effect.
NEW UNIT: Goblin Node Tribal, may be encountered at Mana Nodes or under the control of spellcasters.
DESCRIPTION:
An irregular of magic origin that doubles as a pikeman and weak ranged unit.
NEW UNIT: Node Feeder, may be encountered at Mana Nodes or under control of spellcasters.
DESCRIPTION:
A giant insect of magic origin that is immune to shock and can teleport. Deals some shock damage.
-Zomblin cost reduced by 5.
-High Elf Scout Rider gains shield, hitpoints lowered from 55 to 52.
Visual tweaks:
-Goblin mutant visuals overhauled.
-Roc visuals overhauled.
-Tigran Roc Rider visuals overhauled.
-High Elf Scarlet Talon visuals overhauled.
-High Elf Scout given a shield to reflect the changes to the unit.

Update: 4 Jun, 2022 @ 9:53pm

Missed the header! Real things above!

Update: 2 Jun, 2022 @ 11:40pm

-Crystal Dragon loses Spiked Hide bronze reward, Projectile Reflection moved to bronze reward. Gold cost increased by 10. Now requires Produce Apprentice research.
Dragons reworked to be class-specific to better balance the dwelling:
-Searing Wyvern now requires Produce Scoundrel research.
-Crystal Wyvern now requires Produce Apprentice research.
-Blue Wyvern now requires Produce Apprentice research.
-Shard Wyvern now requires Produce Hunter research.
-Green Wyvern now requires Produce Hunter research.
-Sea Dragon now requires Produce Scoundrel research.
-Searing Dragon now requires Produce Scoundrel research.
-Blue Dragon now requires Produce Apprentice research.
-Shard Dragon now requires Produce Hunter research.
-Green Dragon now requires Produce Hunter research.
-Ruinous Dragon now requires Produce Reanimator research.
-Djinn hitpoints increased from 47 to 50.
-Putto hitpoints increased from 28 to 36.
-Automaton Uprising event now uses the Golem spawn list, allowing Golems, Party Robot Prototypes and potential Golem variants from other mods to be added.
-Goblin Bomber renamed to Goblin Exploder.
-Roc renamed to Great Roc.
-Draconian Tzitzimitl renamed to Draconian Star Lich.
-Draconian Huaracan renamed to Draconian Helmbreaker.
-Removed Night vision from Shard Dragon already provided by Dragon requisite.
Visual/lore tweaks:
-Makhai visually reworked to be more in line with the Shadow Stalker.
-Makhai lore changed to better reflect the new visuals.
-Breath attack icons changed to be in line with the originals.

Update: 31 May, 2022 @ 12:50am

NEW UNIT: Dwarf Reclaimer, available through the Temple of the Eternal Serpent.
DESCRIPTION: A versatile T3 irregular that serves both as a capable melee fighter and ranged unit. Has bonus damage vs Goblins, Orcs and Dragons as well as machines and structures (the latter two melee only). Can crush his way through rock walls, be they natural or hand-made.
-Orc Boarder renamed to Orc Breacher.
-Frostling Ulfhednar renamed to Frostling Ulfhedinn.
-High Elf Avenger renamed to High Elf Harbinger.
-Human Forlorn Hope renamed back to Human Sellsword.
-Tigran Corsair renamed to Tigran Pirate.
-High Elf Corsair renamed to High Elf Blacksail.
-"Corsair" removed from unit names to cause speculations about something in the works that may or may not be related to a future submod of a popular mod race.
-Brass, Argent and Auric Automaton added to Golem spawn list. Affects "Battle" size starting armies and with the Shadow Realm mod installed it also affects the Glass Furnace defending stacks.
-Elephant, Brown Bear and Tiger added to the Grand Carnival event.
-Removed land only additions to Scout spawns for improved performance (related to pirate spawner).

Update: 12 May, 2022 @ 2:07am

-Visual rework of High Elf Avenger and Judicator, given silver armor and removed the Tigran headress among other details, including new icons.
-Orc Torturer given red eyes.

Update: 28 Apr, 2022 @ 2:45pm

-Orc Rusher gains armored and loses 1 defense.
-Tercio damage increased from 3 to 4.
Visual changes:
-Visual rework of many orc units, including icons and model variants.