XCOM 2
Mitzruti's Perk Pack
Showing 91-100 of 157 entries
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Update: 23 May, 2020 @ 12:01pm

Fixed double grip checking the target's weapons instead of the attacker's.
Battle Cry is now a free action.

Update: 22 May, 2020 @ 9:11pm

Added missing localization for ArcBoostMove
Fixed broken icons for AidProtocolHeal and ImprovedScanner
Changed some other icons.
Reduced the length of Storm Surge's cone.

Update: 22 May, 2020 @ 2:47pm

Moved Kinetic Push back to psiamp ability set (because it needs to be assigned to an actual weapon; gremlins don't allow perkweapon animations.)
Mucked with Restore Life's target conditions to try and fix a reported glitch.
Updated the icon libary to sync with another release...
Added promotion text regarding cooldowns to a whole pile of abilities.
Marionette Control now rolls Psi Offense against Hack Defense, so it's less silly vs sectopods.
Kinetic Push is no longer gaurenteed to hit
Removed Psi Abilities from default config with Still Don't Waste My Time. the new animations aren't as sluggish as vanilla ones.
Fixed Pocket Shredder not actually existing.
Added 35 new abilities.

Update: 22 May, 2020 @ 2:47pm

Update: 8 May, 2020 @ 12:10pm

Changed some ability icons. (initial integration of chimera icons)
Changed a whole pile of psi ability animations - they will look way better with invis amps, and it's a bit faster too.
Tet Mamak La can now be used on robotics.
Dancing Death now has a proper aoe radius preview.
Storm Surge, Void Lightning are now free aiming. (they'll automatically grab a primary target in the aoe)
Void Shock, Storm Shock and Forked Lighting can now chain to 1 additional target.
Storm Shock, Forked Lightning and Storm Surge use a bluer tether.
Shotgun Wedding's Length config is now actually used (instead of also using width for length)
Fixed a bug where activating shotgun wedding would crash the game.
Sword Bullet's flinch will now work against targets normally immune to disorient.

Update: 8 May, 2020 @ 12:09pm

Update: 23 Apr, 2020 @ 3:15pm

Fixed Extra Bullet Arts not displaying a passive icon.
Fixed Extra Bullet Arts deleting all your Bullet Arts instead of giving more.
Massively increased Red Mist's damage multiplier for Sacrificed HP.
Also increased Killing Stroke's damage multiplier for sacrificed HP.
Attempted fix for Sidewinder previewing double damage when Jet Shot isn't active.

Update: 20 Apr, 2020 @ 2:48pm

added config so RM's improved Rocket Targeting will fixup a few abilities that use it.

Update: 19 Apr, 2020 @ 4:16pm

Updated Chinese translation (thanks Erus艾鲁斯)

Update: 18 Apr, 2020 @ 7:38pm

Changed Forked Lighting to be strong against robotic instead of psi
Fixed Forked Lightning's shot appearing on psiblade tactical text.
Lash Out now does bonus damage to robotics
Strafing Slash can now be used while disoriented.
Removed LOS requirement for psi support skills.
Changed the method of Rupture Bullet's damage malus. (should be equal to amount ruptured, resulting in normal damage)
Fixed Psiaim claiming to use offense instead of psioffense in hit chance breakdowns.
Lowered Psiaim's aim at the top end, but increased crit from psi.
Added Hive Rippers as 'undead' targets.
Added FX to Teleport, Through the Abyss and Blink.
Fixed Fog Wall's ability condition getting attached to Swirling Fog's effect, resulting in them both behaving wrong.
Swirling Fog has also been nerfed to bring it more in line with Long War 2's Dense Fog.

Added 21 new abilities.