Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Total Slaughter Sub Mod by Bran Mac Born- Wars Of The Gods Compatible ONLY - Updated 23/9/2023
Showing 31-40 of 47 entries
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Update: 11 Jul, 2019 @ 7:14am

Raised Ai defensive behaviors. Raised upkeep costs and building costs

Update: 31 May, 2019 @ 12:23am

AI factions will now expand more with a very aggressive attitude and try to conquer as much of the map as possible. Be prepared for the the Slaughter!

Update: 6 Apr, 2019 @ 12:18pm

Ai is more aggressive and will invade regions more and defend threatened regions more, raised army and navy upkeep for player by 15%

Update: 16 Feb, 2019 @ 12:12am

Ai will better in attacking neighboring war regions, Ai will focus more on attacking enemy forces and settlements & taking back lost land, better naval invasions.

Update: 27 Jan, 2019 @ 3:00pm

Better border consolidation

Update: 21 Jan, 2019 @ 3:38pm

Fix to movement problems on campiagn map

Update: 20 Jan, 2019 @ 2:14am

Fixed some Typos in mod

Update: 18 Jan, 2019 @ 2:41pm

Ai Generals Bodyguards get stat boost, assassination unlocked for ai spies,ai artillery range increased, arrow towers and scorpion towers on all ai cities, movement ranges lowered for player by 15%, replenishment boost for ai armies. Ai will focus more on regional defense,borders, helping allies,and developing its lands.

Update: 6 Jan, 2019 @ 12:36am

Ai factions a bit more aggressive toward human player, nomadic factions are a bigger threat, ai will coordinate attacks better.

Update: 27 Dec, 2018 @ 3:17am

Raised costs for player on everything. Movement penalty for player armies on campaign map. Lowered chances of diplomatic treaties by 5%.