Total War: WARHAMMER II

Total War: WARHAMMER II

Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
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Update: 11 Aug, 2021 @ 7:51am

Now uses the new Dreadquake model, so the prototype no longer clashes with the Chaos Dwarf mod, all thanks and credit to ChaosRobie and Deco for that.

(Non-Mount) Tanks can now correctly use artillery banner rules.

Fixed several effect scopes.

Penetration Runes for custom artillery units now correctly increase projectile penetration values.

Update: 28 Jul, 2021 @ 9:13am

Empire type artillery is now manned by impirial dwarfs.
Victory conditions added, they require the victory condition framework.

Update: 27 Jul, 2021 @ 2:52pm

07/27 Artillery banner runes now work on custom artillery units. Due to the nature of the fragmentation/bombardment type artillery pieces, the homing aspect of the rune of seeking does not work. The shrapnel does not (nor can it) have a target so it can't home in on anything. Also fixed Thorek's skill lines changing before confederation.

Update: 21 Jul, 2021 @ 3:06am

Fixed Engineers missing Immortality. Confederating Thorek gives him access to the prospectors red skill line. Custom characters can now use character runes.

Update: 18 Jul, 2021 @ 1:19pm

- Changed the buildings to be more in line with the reworked dwarf buildings.
-Fixed Gyrotransporters and the crew on top of the tank not shooting (thanks to Robie for the fix).
-Sentries Throwing axes are now precursor weapons and Snipers now deal scaling damage
-New landmark, unit, mission and technologies connected to the Spine of Sotek Dwarfs. Anyone fancy a vacation in lustria?
- Additional faction effects: Gyrocopters of the Prospectors can fire while moving right away. -60 Aversion between Ironbrow's Expedition and the prospectors.

Update: 17 Jul, 2021 @ 7:59am

No new content, just getting rid of the outdated flag.

Update: 2 Jul, 2021 @ 11:17am

Fixed the Firefly Tank Squadron.

Update: 29 Jun, 2021 @ 3:27pm

Hotfix to get rid of an incompatibility with Mixu's Mousillion that was accidently introduced in the last update.

Update: 29 Jun, 2021 @ 12:25pm

New RoR: Prototype X, a tank prototype fashioned from an armoured boat. Smaller, faster, weaker than the actual tanks of the faction, but still equipped with a strong main cannon originally designed to take down larger ships.

New unit: Rune Guardians: The product of a collaboration of the engineers guild and the runesmiths of old, both the rune of awakening and the schematics have been lost to the Dawi for centuries. However, a famous lost hold might still hold the secrets necessary to field these units.

Missions: You now randomly receive missions that point you towards settlements of interest, be it a centre of technology or a lost hold.

Technologies: Changed the Technologies to make it more obvious that you have to go to the fitting Centre of Technology for those of you who read the description. Added 3 new technologies for the Rune Guardians.

Tribute to the High King no longer lowers your research rate - as thematic as that was, it also was a bit too punishing.
Instead it now allows you to recruit vanilla RoRs, if your faction leader has the required level.

Balance: Steelrain Mortars now cost 1200 and higher upkeep.

Miscellanous: Several units got small improvements to their looks, nothing major.

Update: 15 May, 2021 @ 12:27pm

Heavy Thunderers/ Heavy Thunderers (Grenadelaunchers) and Dwarf Pirates (Blunderbuss) had their guns re-arranged and slightly re-sized so they actually hold the damn thing now and it no longer floats slightly above their hand.

Swords of Gazul received a new, re-proportioned sword which looks much better than the old hef-sword.

Legion Vanguard had their clubs resized to proper dwarf size and received a 2nd weapon variant.

Prospectors no longer start ME at war with the Empire of Strygos. Wanted to change this for quite a while now and simply forgot about it.
Reason: You used to compete with the Strygoi for the ruined gold mine nearby, but ever since they moved to the Marshes of Madness there is no longer a real reason to start at war with them, you usually won't encounter them until later in the campaign anymore.

Prospector Landmarks are no longer shown on the campaign map when you play as other factions.