ARK: Survival Evolved

ARK: Survival Evolved

Elemental Ark
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Update: 14 Nov, 2020 @ 9:26pm

- Allowed Dragon Juvi's to be cryo'd
- Updated Juvi AI
- Added Nature Pike
- Added Air, Fire, Ice, and Water dodos to infuser
- Fixed Lightning kentro laying fire kentro eggs
- Infused water mosa's are matable, now

Update: 31 Oct, 2020 @ 5:40am

- Fixed hatchling to juvenile growth
- Fixed placement of turrets and electricity emitter

Update: 10 Oct, 2020 @ 4:54am

- Mantis added to "The Island" map
- Crafting requirements for incarnate summoner reduced

Update: 24 Aug, 2020 @ 7:07am

- Refactor of all creature skins (detail, roughness, normals ... etc)
- Elemental armor (Tek armor refactor)
- Elemental generator (uses omnicrystals for fuel and uses lightning elementals to boost range)
- Folder cleanup (more to come)
- Re-added omni spider trophy to synthesis machine
- Hybrid elemental turrets (Fen, Glacial, Storm, Vapor)
- Stat scaler health fix
- Hybrid tuso health fix
- Camelosaur stomp improved. Water has improved stomp that drains water, but has higher damage and impulse.
- Fury boss is no longer tamable

Update: 13 Jul, 2020 @ 8:11am

- Added Ini to strictly limit the spawn of certain creatures (Golems only for now). RespawnWildDinos required. Force taming boss creatures will affect global count.
- Fury crown / wolf collar has durability upgraded
- Direwolf collar recipe fixed
- Air anglers can now fly
- All hybrid tusos can now swim backwards
- Light fury chibi fixed
- Thunder/wind looping sound issue resolved
- Elemental gem refactored
- VFX added to all arrows and rockets
- Otter healing VFX updated
- Fury boss VFX updated
- After killing the fury boss, furies will be able to be infuriated without the risk of summoning it again for 30 minutes
- Lantern pug VFX updated
- Compost bin now decomposes crystals, luminescent essence, and hybrid essence.
- Elemental weapons no longer require base weapons as crafting requirements.
- Critters added to SE
- Water elemental spawns reduced on SE (how was that a problem to begin with in the desert?!)

Update: 29 Jun, 2020 @ 6:18am

- Updated adolescent spawn logic - holographic dragon will appear where adolescent will spawn.
- Updated juvi/adolescent spawn VSFX
- The fire nation has retreated from the winter kingdom (Valguero)
- Feedback dot adjusted to scale with base creature damage
- Adjusted ammo display on instant weapons (pistol, sniper, assault rifle)
- Glacial Karkinos added to infusion chamber
- Wolf collar (armor for wolves - rumor has it, the Dodo King may have this item)
- Elemental arrows may now be fired from normal bows
- Elemental arrows VFX updated
- Elemental arrows, darts, and essence-ammo will inflict elemental debuffs on non-elementals
- Removed ammo and bow from starter kit

Update: 22 Jun, 2020 @ 7:27am

Corrupt build - attempting redeploy.

Update: 21 Jun, 2020 @ 9:44pm

- Bug smoothie - give to a megatherium to energize it.
- Sword icons changed
- Updated saber descriptions
- Made jerboa boss dropped pet more obvious
- Adjusted dropped jerboa levels
- Storm tuso poison cloud updated
- Netron star yuty's extinguished
- New dot damage scaler - based off of dino melee damage.
- Dire wolf pack includes all elementals.
- Dire wolf pack size increased.
- Dire wolf pack buff damage reduction increased.
- Xenodragon FPV offset adjusted.
- Tranqs re-refactored. Torpor timers should be applying again (ticking hunger and torpor)
- Rock golems will no longer spawn hunters
- Hunter spawn-kill damage type adjusted (was 10x with damage that all elementals are weak to. Now is 10x with damage that everything is weak to).
- Dodo king - craft a wooden sword and whack some elemental dodos.
- Fury crown (armor) for furies
- Wild managarmrs should not fly as much
- Water argentavis spawns on Olympus tuned
- Stone rollrat - weight reduction on wood/stone/obsidian and better handling.
- All elements of dodo added.
- Glacial rhino damage adjusted.

Update: 14 Jun, 2020 @ 9:43pm

- Moths / Tusos / Ravagers now absorb hybrids
- Unstable ovis has increased damage radius and damage (explosion damage blocking unaffected)
- Increased passive benefit radius of elementals (e.g. air gives air / nature food)
- Mud Rhino added - bring an ice and stone elemental rhino with you to ally tame. Start the process by feeding it. Then direct your rhino allies to attack creatures to gain affinity. Put glacial essence in its inventory to add some spice to its ram attack. Destroys all nearby foliage during charge.
- Storm moth damage adjusted for weather (increased damage if in rain)
- Color set modifications (The "ZedMessedItAllUp event" is over)
- Argy rewrap (custom feather patterns)
- Fire, Nature, Stone, and Water Argy's added
- Multiple hunter daylight checks
- Infusion chamber added validation for no element being selected
- Furies will now lay eggs after mating - day/night restriction removed
- Fire + Nature catalyst should no longer damage inflicter
- Dragon spawning issues on Olympus
- Otter camera offsets
- Lure enhancer now adds random points to speed
- Elemental fiber icons updated to show element type more clearly
- Rhinos accelerate quicker

- Special thanks to Anakey, Krogothar, cerberusune, and PiscesKnight

Update: 8 Jun, 2020 @ 5:46am

  • Chitin armor added to elemenetal bench
  • Air fiber re-added
  • Disabled dino storage
  • Storm golem particle despawn issue resolved
  • armor sets for hunters updated
  • Stone rock drakes now harvest metal
  • Stone rock drakes / stone wyverns improved harvesting (harder hitting / more harvest)
  • Fury boss unlocks genesis tek
  • Stone Rock Drake weight changes with dino storage objects (e.g. Cryo) resolved.