ARK: Survival Evolved

ARK: Survival Evolved

Elemental Ark
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Update: 27 Jan, 2020 @ 7:24am

  • Stone incarnate kibble drop fixed.
  • Extract core from rock golems only works when they are still alive.
  • Hybrid golems in the wild will remove their disguise before launching projectiles at fliers.
  • Tamed golems should no longer summon storm golems upon death.
  • Fury buff fixes.
  • Fury breath fixes.

Update: 19 Jan, 2020 @ 7:44pm

  • Elemental rifle ammo
  • Fury landing anim lock loop (anim lock removed for landing)
  • Fen creatures should no longer hurt player/tames on PvE
  • Fury hurt animation from DoT's is now less restrictive
  • Fury air projectile is much easier to aim
  • Essence drop rate reduced

Update: 15 Jan, 2020 @ 6:37am

  • Air/Stone spider no longer invulnerable
  • Trophies correctly update mesh
  • Spiders correctly update mesh
  • Spider boss music now plays
  • Air torch particles improved

Update: 12 Jan, 2020 @ 7:26pm

Mod upload dereferenced meshes and other oddities. Re-uploaded.

Update: 12 Jan, 2020 @ 5:11pm

  • Spider bosses - craft an attractor. Put 2 types of crystal in it and defend it while they are synthesized. Upon completion, the associated spider boss will spawn.
  • Spider leg torches and spider trophies
  • Elemental spiders - costume changes their element. They spawn where spiders would normally spawn and select an element at random.
  • Spider boss mount (costume changes element). Press alt-fire (default: Ctrl) to absorb nearby elemental essence.

Update: 15 Oct, 2019 @ 7:48am

Changes

  • Hotfix - lumin hybrid essence can now be added to the infuser

Update: 13 Oct, 2019 @ 10:42pm

Changes

  • Adult Dragon AI updated (sometimes did not attack on its own).
  • Clarity potion - immunity to stunned.
  • Compost bin now decomposes resources into base element essences and spoils meat at a much higher rate.
  • Ptero hunter AI updated
  • Hybrid golems gather essence from trees and rocks
  • Hybrid Tusos (Storm can leave water)
  • Omnielemental kibble can now be used for torpor tames - including oviraptors
  • Fixed tuso start orientations
  • Dawn / Dusk furies - custom model with all new animations - taxidermi compatible.
  • Elemental wrath boss - use the daylight generator to attract it - taxidermi compatible.

Update: 23 Sep, 2019 @ 8:25am

Changes

  • Golems should no longer bleed.
  • New Ini options for DoT on elemental debuffs.
  • DoT debuffs scale depending on attacker size and points in specific stats.
  • Night ruler boss
  • Megalosaurs can drink coffee to stay awake in the daylight.
  • Dragon / wyvern follow AI updated.
  • Auto-fly / auto-land AI applied to Argent, Ptero, Moth, Dimo, Owl, and Griffin
  • Crystal crafting added to all hybrid elemental golems.
  • Theme music added to bosses.
  • Tuso hunters should spawn instead of carnos.
  • Ruler boss almost complete (finishing up model, particles ... etc).

Update: 3 Sep, 2019 @ 12:17pm

Changes

  • Fixed kill counter and tier calculation for hunters.
  • Crabs and ravagers will now absorb kills.

Update: 1 Sep, 2019 @ 11:46pm

Changes

  • Dragon xeno-adults - can burrow / charge light strengthens them / ctrl = spin attack.
  • Sound tweaks.
  • Water hunters.
  • Griffins will no longer be shy about attacking. Taming the lightning variants will be much more painful.
  • Night hunter spawns will now take into account followers of player-controlled hybrids.
  • Fen golem boss will no longer mercifully heal its enemies.
  • Vapor golems (can be found in hot areas).
  • Spawning candidate particle made more obvious.
  • Updated resist widgets with hybrid elements.
  • Incarnates now take damage from arrows.