Hearts of Iron IV

Hearts of Iron IV

Acme Iron Hearts Corp - Overhaul (Not Updated)
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Update: 2 Dec, 2018 @ 1:47am

Hotfix for numerous unforeseen bugs.
Slight tweak to "randomess" of focus tree for generic nations.

Update: 1 Dec, 2018 @ 10:48pm

Decrease "major nation" required factories from 35 to 20 to allow for more major nations & interesting gameplay.
Reduced costs for modifying divisions to 1 XP - you can now edit all divisions more freely.
Increased maximum intelligence difference from 3 to 5 as to make intelligence more vital.
Increased maximum deviation in estimated numbers for intelligence data (as to make intelligence more vital)
Increase minimum "Major Nations" from 7 to 12 to allow for more major nations and interesting gameplay.
Improved AI in terms of upgrading or modifying divisions
Improved AI in terms of diplomatic interactions (decrease distance debuff)
AI will now attempt to "rush in" more units when at war.
AI will freely use manpower until 1 million manpower left - at which point it will start to weigh it's pros and cons
AI will attempt to upgrade deployed infantry divisions more often now.
increase maximum support slots from 5 to 10 - in preparation for more support.
Included "10 Support Companies" by Ape Spirit (slightly modified) as to allow 10 support divisions.

Update: 1 Dec, 2018 @ 6:32am

Fixed Issue with Expanded National Laws
Introduced Hearts of Iron: New World Order by Pearl & Portroid

Update: 1 Dec, 2018 @ 1:48am

Fixed Localisation issue with French National Focus Tree
Fixed Location/position issue with Tank Supply Consumption Technology.

Update: 30 Nov, 2018 @ 11:30pm

Updated.

Included:

New National Focus tree, national ideas, and more for France & Soviet Union
Changed Industry Tech Tree (concentrated and dispersed industry focus no longer mutually exclusive)
Tweaked "Monroe Doctrine" Tree for the United States of America to allow better and more immersive gameplay.
Included the "Expanded National Laws" mod by greatexperiment.
Tweaked resource state values in the USA
Increase number of allowable manufacturer significnatly. Why be limited to just 3?
Changed bonuses of manufacturers slighter to better reflect change above.

Update: 30 Nov, 2018 @ 9:22pm

Initial Upload

Update: 30 Nov, 2018 @ 9:20pm

Initial Upload:

-General traits randomized - they sometimes will start with some traits and perks randomly.
-New Variants! - Almost everything can have variants now.
-Variant Limit: Each variant may be upgrade 10 times instead of 5. I.e: Infantry weapons (for example) can have their ---reliability improved 10 times now maximum
-New Technologies: Current includes supply consumption related technologies
-Improved AI: We will continue to try and improve the AI to ever higher intelligence.
-Experience limit increased to 999
-National focuses now have a slight buff during peace time (may be completed faster) and a slight debuff during war time (takes longer to complete)
-Increased limit of volunteers to target province ratio - larger countries like Soviet Union may now be able to sent more volunteers.
-Increase distance for Volunteers with AI: The minor countries will now send volunteers (if able) further away and thus may become a lot more interactive.
-Jet Fighters now act as 'replacements' for standard fighter planes. No need to replace entire air wings!