Counter-Strike 2

Counter-Strike 2

Sawmill
Showing 1-8 of 8 entries
Update: 12 Jan, 2019 @ 10:29pm

version 2.1
- fixed and redrawn mini-map (w-768)
- significantly improved movement in the mid
- improved textures on the ground of bombsides, improved visibility, redesigned the defense side at bombside B
- some models were replaced, new elements of detail were added, new sounds
- improved lighting in different places of the map
- fixed bugs of the previous version (2.0)

Update: 5 Jan, 2019 @ 6:35pm

version 2.0
The floor was completely redone and detailed, which made it possible to add many new passages, incl. underground. In total, 80% of the map has been updated.
- a second sawmill building was worked out, which now houses an absolutely new CT spawn with new passages to points
- updated T spawn
- the building now opens access to the second floor, and also has an additional room from which a new passage leads to point A
- improved detail of the park leading to point A
- the exit to point B was reworked: instead of the usual walls of building material, there is now a workshop building with new outlets
- improved movement on point B, improved detail, raised the water level
- the movement along the main building of the forest has been revised: one more passage from the side of T spawn (through the destroyed roof) has been added; added walls protecting some parts of the center; office room converted into a fire post with a tower; moved CT spawn; changed the passage to point B from the center. Removed or moved unnecessary objects that interfered with movement. Updated design, improved detail
- expanded non-interactive area of ​​the world (3D skybox), added background sounds
There are also many other significant improvements.

Update: 9 Dec, 2018 @ 4:35am

version 1.11
- added a few new shelters at the approach to bombsite B
- bug fixes version 1.1

Update: 8 Dec, 2018 @ 9:34am

version 1.1
- changed several models (a car, bench in sawmill, toolbox, etc.)
- fixed places that allowed to get out of the map
Balance:
- visibility from bombsite B to A and vice versa is closed (this was intended as a chip, but it turned out to be an imbalance)
- the timings are changed
- double doors are turned near bombsite A
- wood in the sawmill was higher
- mid changes
many other various improvements

Update: 6 Dec, 2018 @ 3:40am

version 1.02
- changed texture on the boxes near bombsite A
- slightly expanded T base
- changed mini-map (still does not work)
- other minor fixes

Update: 4 Dec, 2018 @ 1:46am

version 1.01
- added Deathmatch mode

- fixed some strange moments, such as a car with a cannon in a sawmill building, a stack of money, etc.
- the sky is changed
- slightly increased brightness in the building of the sawmill
- slightly improved AI bots
Balance:
- the area for attack of a bombsite B is expanded, bushes are cut
- some boosts are blocked on B
- the corridor is extended to bombsite A from the T side (change in timing for CT)
- added some new boxes on the mid
- minor improvements on CT spawn

- other fixes

Update: 4 Dec, 2018 @ 1:41am

1.01 ↑

Update: 2 Dec, 2018 @ 11:07am

Release 1.0