Don't Starve Together

Don't Starve Together

Relentless Forge (Outdated)
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Update: 24 Mar, 2019 @ 2:13pm

1.15

Fixed a bug with RoundLootRandomize not properly initializing loot tables. This allows the Sloom waveset to work properly, along with a minor patch to how napsacks work.

Update: 20 Jan, 2019 @ 3:47pm

1.14
-Fixed fatal error in loot checking.

Update: 18 Jan, 2019 @ 6:14pm

1.13
-Added two napsacks to the dropped item pool. These both drop after the boarrior is defeated, and are single-use.
-Created a basic functions script file to simplify waveset creation.
-Changed the relentless waveset to use the basic functions instead of the previous method.

Update: 18 Jan, 2019 @ 9:18am

1.12

-Added shoulder pads onto some of the duplicate boarillas to help distinguish which is which. Hopefully this should aid in focusing one in case they get mixed up.
-Added a new 'withered' function to reduce the power of a given wave. At the moment it's only used on the Boarilla squad's second appearance, as they're tired from the previous fight.
-Reduced the amount of scorpeons in the 8th round to one.
-Banners now kill themselves at the end of the 7th round.
-Added a new component that redirects a mob's aggro onto the player currently weilding the heal staff. This is only used in the final wave for the scorpeon spawn and the final boarilla spawn.

Update: 17 Jan, 2019 @ 3:25pm

1.11

Minor comment edits.

Update: 15 Jan, 2019 @ 1:58pm

1.10

Fixed a fatal error due to a function being called wrongly during one of the waves.

Update: 15 Jan, 2019 @ 12:37pm

1.9
>The ultimate warrior now has the "Epic" tag.
>Wilsonless runs now get a second steadfast armor instead of a second splint mail.
>Added Three new rounds to the Relentless waveset, totalling 11 new waves.
-Face the quick-footed crocommancers in round 6, a group of sunglass-toting crocs with a bad temper.
-Go toe-to-toe with the Shellions, an elite breed of snortoise who are heartier and trained in the art of spin to win.
-Get face-punched in a rematch with the boarilla squad, but this time they've brought some friends!
-No extra items drop starting at the boarrior round, so make sure to use your season 2 armor to it's fullest!

Update: 14 Jan, 2019 @ 5:58pm

1.8
Fixed a bug with the ultimate warrior. Ultimate warrior is now visibly bigger than others of its kind, and has received further buffs in kind.

Update: 14 Jan, 2019 @ 5:41pm

The health boosting armors added in Season 2 of forge have been added to the drop list. The first drops after the final crocommander wave is killed, the second after the last scorpeon wave is killed, and the final two after the boarilla squad has been dealt with. Additionally, Mercy and Sunflower have been added to the ban list for recieving a second heal staff reward.

I will be adding more waves in the future, as well as adding the sword when the Forged Forge mod finishes working on it.

Update: 22 Dec, 2018 @ 8:12pm

Nerfed boarrior's reinforcement waves. They'll spawn less often now.