Don't Starve Together

Don't Starve Together

ActionQueue Reborn
Showing 11-20 of 50 entries
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Update: 14 Sep, 2019 @ 11:39am

collect category can now accept conditions
added condition to disable picking flowers in collect category

Update: 26 Aug, 2019 @ 6:24pm

deploy dropped items should always drop on grid regardless of the config setting
entity highlight color_mult tweaked
selection box should always be visible now with a minimum pixel size of 2
double click selections should no longer be hindered by picking up the target before the 2nd click
fixed a bug where entities could remain selected outside of a queue
added some compatibility with camera mods that allow heading directions that aren't divisible by 45 degrees
allowed_actions functions update, if you have used AddActionQueuerAction without a testfn parameter, you will need to update to add that parameter. it can be either a conditional function for that action or simply true

Update: 23 Aug, 2019 @ 6:15am

fixed a crash caused by placing minisigns while in a deployment queue

Update: 15 Aug, 2019 @ 9:57am

added DISMANTLE action for warly's cookware
changed LOWER_SAIL action to LOWER_SAIL_BOOST
changed default disabled key from 0 to -1 as it can be a real key on laptop keyboards
added a check to ensure this mod runs only on a client

Update: 15 Jul, 2019 @ 1:37pm

queue should no longer be canceled by clicking on the hud
(crafting during a queue, status announcing player stats etc)
hiding the player hud no longer hides the selection box
fixed positioning issue with deploying items in RoT beta

Update: 17 Jun, 2019 @ 12:07pm

removed config option crafting delay modifier, may as well spam like the rest (100ms)
tweaked some allowed_actions conditions
digging and placing turf will now find an accessible position clear of obstructions or skip the tile

Update: 12 Jun, 2019 @ 6:49pm

fixed some inherent issues with bufferedaction not having an inst when targeting ThePlayer /wormwood fertilize fix

Update: 6 Jun, 2019 @ 5:15pm

fix for deploying seeds as wormwood
added an alternate spacing for lune trees

Update: 19 May, 2019 @ 1:11pm

removed the need to set control in config, if force trade is set to left shift in DST options and aq key is left shift, aq will use IsControlPressed instead of IsKeyDown
added config option to enable debug logging

actions are now only added to the allowed_actions table if the action exists

added 2 global functions to add actions to the allowed_actions table or modify existing ones

AddActionQueuerAction(category, action, testfn) AddActionQueuerActionList(category, ...)
action parameter can be either "ATTACK" or ACTIONS.ATTACK for example
check actionqueuer.lua for usage examples

this can be used from the client console or called from your client mod
AddComponentPostInit("actionqueuer", function(self, inst) GLOBAL.AddActionQueuerAction("leftclick", "CHOP") end)

Update: 18 May, 2019 @ 1:15pm

temp fix for nonexistent actions on the non beta branch