RimWorld

RimWorld

[RH] Faction: Militaires Sans Frontieres
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Update: 6 Jun, 2021 @ 2:20am

[Auto-generated text]: Update on 6/6/2021 10:20:18 AM.

- PlayerFactionBase fixed to prevent errors and stop replacement of player faction

Update: 19 Oct, 2020 @ 3:50pm

[Auto-generated text]: Update on 10/19/2020 11:49:32 PM.

Update: 24 Jun, 2020 @ 4:35pm

[Auto-generated text]: Update on 6/25/2020 12:34:56 AM.

- Faction description improved, grammar fix and dates removed

Update: 20 Jun, 2020 @ 6:32am

[Auto-generated text]: Update on 6/20/2020 2:32:12 PM.



20/06/20 Category fixes update
Mods updated:

Faction Mods:

(ALL FACTIONS)
Ghosts
Task Force 141
Coalition
Allegiance
Militaires Sans Frontieres

Umbra Company
Last Man Contingent
War Mongrels
Cordis Die
Elite Crew

UAC
VOID

(ALL OUTFIT MODS)
Rimmu-Nation Mods:
Rimmu-Nation: Clothing

Red Horse outfit mods:
DOOM
DOOM: UAC Kit
DOOM Kit: Classic
Spec Ops: The Line
Metal Gear Solid
British Military Kit
US Military Kit

Others:
Military Furniture

Update: 6 Jun, 2020 @ 8:10am

[Auto-generated text]: Update on 6/6/2020 4:10:31 PM.



DOOM
- Improved market prices for heavy weapons
- Praetor Suit Mk 2 texture improvements to be more accurate



The DOOM Kit - Classic
- Improved market prices for heavy weapons



Metal Gear Solid
- Camouflage and Stealth mod patches for Cardboard Box

Faction: Militaires Sans Frontieres
- Camouflage and Stealth mod patches for Cardboard Box

Update: 3 Jun, 2020 @ 7:06pm

[Auto-generated text]: Update on 6/4/2020 3:06:18 AM.

Red Horse - Tier 7 Mall ninja operators update



DOOM
- Praetor suit Mk 1 and Mk 2 + helmet now count as Tier 7 Royalty combat gear.
- UAC shield belt now count as Tier 7 Royalty combat gear.
- UAC survival packaged meal now count as Tier 7 lavish meal.
- Slayer's mark implant base changed to prosthetic bionic base to prevent incompatibilities.

DOOM Kit Classic
- Praetor suit classic + helmet now count as Tier 7 Royalty combat gear.

Metal Gear Solid
- Exo Suit THI + helmet now count as Tier 7 Royalty combat gear.
- Sneaking suits now count as Tier 7 Royalty combat gear.
- Gene therapy-2 implant base changed to prosthetic bionic base to prevent incompatibilities.

T-45b power armor
- T-45b power armor + helmet now count as Tier 7 Royalty combat gear.

Rimmu-Nation Clothing
- Hunter Reactive + helmet now count as Tier 7 Royalty combat gear.

Faction: VOID
- All VOID gear now count as Tier 7 Royalty gear.
- Caviar now count as Tier 7 lavish meal.

Faction: Militaires Sans Frontieres
- MSF Sneaking suit now count as Tier 7 Royalty combat gear.

Military Furniture:
- USMC MRE Meals now count as Tier 7 lavish meal.

Update: 23 Apr, 2020 @ 1:19am

[Auto-generated text]: Update on 4/23/2020 9:18:40 AM.

- MSF consistently uses Synthread and Plasteel now, they will no longer spawn with Hyperweave

Update: 11 Apr, 2020 @ 11:50pm

[Auto-generated text]: Update on 4/12/2020 7:50:23 AM.

- 1.0 version fixed base gen

Update: 5 Apr, 2020 @ 12:19am

[Auto-generated text]: Update on 4/5/2020 8:18:39 AM.
05/04/20
List of Changes:

(ALL RED HORSE FACTIONS UPDATED)
- Red Horse Factions now bans pawntypes spawning with the following traits:
+ Brawler (to prevent whiny brawlers. seriously.)
+ Pyromaniac (I just don't like pyromaniacs.)
+ Wimp (to prevent perma-downed colonists with scars)
+ Body Purist (only for pawntypes that require bionics)
* Umbra Company recruitable pawntype smock removed

- Military Furniture
* Mission patches added for Royalty DLC quests
* Mission patches added for Vanilla Expanded: Settlers bounty quest
* Mission patches added for Real Ruins quest
* Mission patches added for Sparkling Worlds "psychic emitter" quest
* Recruitment patches added for Metal Gear Solid 1.1
* Recruitment patches added for DOOM 1.1
* Recruitment patches added for Spec Ops: The Line 1.1
* Recruitment option for an FBI pawntype
* Black thermal hat added for FBI pawntype (stuffable helmets for recruits cause errors for crashlanded start)
* Here's to you soundtrack replaced with a better version

- DOOM, Metal Gear Solid, Spec Ops: The Line
* Compatibility added for Military Furniture recruitables
* Pawntypes from the scenarios in these mods now ban the following traits:
+ Brawler (to prevent whiny brawlers. seriously.)
+ Pyromaniac (I just don't like pyromaniacs.)
+ Wimp (to prevent perma-downed colonists with scars)
+ Body Purist (only for pawntypes that require bionics)

Update: 30 Mar, 2020 @ 11:44am

[Auto-generated text]: Update on 3/30/2020 7:41:53 PM.