Space Engineers

Space Engineers

Star Trek: Discovery Mod
Showing 1-10 of 13 entries
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Update: 21 Aug, 2019 @ 9:46am

- Added the Discovery Phaser Pistol. (Model by OrangeP9)

Update: 14 Jun, 2019 @ 6:33pm

Update: 15 May, 2019 @ 4:42pm

- Fixed the issue with the Phaser Cannon Model where the piston segment, holding up the rotating segments, had flipped normals. Now looks right, but lights can't illuminate it.

Update: 30 Mar, 2019 @ 11:05pm

Minor Update: Fixed energy gathering issues with Small Phaser Turret. Wasn't being considered an Energy Weapon. Should be fine now.

Update: 19 Mar, 2019 @ 4:54pm

Minor Update: Fixed crashes involving the Small Phaser Turret. Issues was due to model error.

Update: 15 Mar, 2019 @ 9:55pm

- Fixed the issue with the Mark-III Photon Torpedoes being on the Basic Assembler. It has been readded to the normal Assembler and should now work fine.
- Added a new model to the Mark-III Photon Torpedoes, replacing the stock Missile model with one from my original Star Trek Weapons Mod. ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=445802454 )
- Added new icon to the build menu for the Mark-III Photon Torpedoes. This should make it easier to differentiate the button at a glance instead of having to hunt for it.
- Removed the ammo for the Phaser weapons, since they don't need physical ammo to be built anymore.

Update: 19 Feb, 2019 @ 6:15pm

Newest Update:
- Fixed the issue with the Phaser Cannon and Phaser Defense Turret not charging.
- Changed model for thr Phaser Defense Turret.
- Added the Small Ship Phaser Turret. Uses the same model as the Phaser Defense Turret.
- Lowered the standard Phaser Turrets refire rate.
- Increased the delay between shots on the Torpedos.

Update: 19 Feb, 2019 @ 5:53pm

Update: 5 Feb, 2019 @ 10:09am

- Added the Phaser Cannon
- Added the Klingon Disruptor Turret
- Added the Phaser Defense Turret.
- Added code for the Energy Weapons Mod. Most of the weapons now require only energy to fire. No more need for ammo. The ammo for them has been left in the assembler menu so you can reclaim materials, or you can just pump the ammo straight into the weapon.

Update: 18 Jan, 2019 @ 2:16pm

Greatly upped the damage of all weapons.

New values:

Phaser Turret: 460 (from 250)

Light Phaser Turret: 170 (from 80)

Heavy Phaser Turret: 875 (from 375)

Torpedo - 6500 (from 1200)