Arma 3
Phuoc Tuy Province, Vietnam [WIP]
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Update: 14 Apr, 2019 @ 7:11am

ALPHA 0.3.0

First of the cities updates

Added:
- Vung Tau City
- 1 Australian Logitics and Support Base
- VT Port
- VT Airport

Map:
- New satmap textures (64px textures rather than previous 512px)
- Added "Cleared/Deforested" areas
- Ashpalt textures added to satmap and surface mask
- Smoother runway at VT Airport


Update: 24 Mar, 2019 @ 6:11am

ALPHA 0.2.0

- 1 ATF Base added!
- Dirt areas added to sat map for placement of Vung Tau Airport and 1 ALSG Base
- Dunes added to beaches
- Less fallen logs in Coastal and Dense Forest layers
- Levelled bump on Main Highway (again)
- Added more Coastal Forest to Marshlands
- Replaced Main Bridge type (AI vehicles should use them reliably now)
- Added road to Phuoc Thush
- Squared Kangaroo pad to increase room for helicopter pads
- More space in Long Tan plantation for town
- Freed up space in Bihn Ba plantation for large town and fields
- Added name to Nui Nghae Hill
- Added town Duc My S of Bihn Ba
- Increased density in reed layer
- missing road from Long Phuoc to Xan Tay now added


WIP or Known Errors
- Lights for 1 ATF Base
- Fortifications for 1 ATF base
- Ground lanterns aren't currently illuminating completely
- Ground lights for aircraft should be different colours (looking to change or find work around)
- Flagpoles are just base BIS poles instead of displaying flag

Update: 24 Mar, 2019 @ 6:10am

Update: 18 Mar, 2019 @ 4:55am

Alpha 0.1.9

- Bridges added!
- Brown water added (WIP)
- Reduced object density for Coastal Forest, Marsh Forest, Open Forest and Marsh (500,000 objects removed)

Map
- Cliffs added to Lake W of Kim Long
- Marshlands sunken to resemble mangroves
- SatMap Redone
- Trails added to Nui May Tao Mt
- Various Villages were listed as hills map
- Gap in Coastal Forest layer SW of Tan Hoa
- Cliffs added to lake SE of Nui Dat2
- More plantation added to E of Long Tan
- Several Villages added to map

1 ATF Base
- Trees E of Airfield cleared
- Dirt area added W of Airfield
- Dirt added to Kangaroo Pad S of Nui Dat Hill
- Flatten base area around Nui Dat Hill
- Flatten S side of base

Roads
- More "bends" in trails
- Flatten some of the Main Roads

Update: 21 Jan, 2019 @ 6:09am

ALPHA v 0.1.1

- Fixed cgfworlds/psyfx_pht.Sounds error
- Fixed cgfworlds/psyfx_pht.Icon error
- Possible fix missing addon ""
- Possible fix Too many objects 0,511 - cleaned up roads and objects that extended beyond the mapframe, less density in forest layers.
- West and East ends of Nui Dat Airfield cleared

Update: 20 Jan, 2019 @ 7:27am

ALPHA v 0.1