Arma 3
(REPLACED) Vandeanson's Apocalypse
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Update: 4 Aug, 2019 @ 2:04pm

added server key

Update: 2 Aug, 2019 @ 2:34pm

fixes:

- Anti Virus Meds can now easily be picked up
- loot economy (gear that may spawn in buildings): setting a type (e.g. "pistol" ) to 0, will now correctly exclude it from the loottable
- "non harmful" infection effects delay increased (coughing, stam loss,..)

new:

- Anti Virus Meds added to the loot economy loottable (they may spawn in buildings now)

Update: 13 Jun, 2019 @ 9:25pm

Fixed another missing comma....!

Update: 13 Jun, 2019 @ 4:41pm

Pushed another update including the earlier announced changes.

The earlier update did not work, because i forgot two comas....



🤣



Further i fixed some small issues that i noticed and added minor settings in the lootspawner (option to offset the Z axis up down of lootpositions in buildings, in case loot always spawns below the floor for whatever reason)



Further i added some additional delays, trying to smoothen spawns.



Some cool looking cup hel wrecks are now automatically added to the crashite spawn assets, if cup is used.



And some stuff I already forgott again:)



Cheers

Vd

Update: 12 Jun, 2019 @ 9:40pm

Update: 12 Jun, 2019 @ 3:55pm

Hotfix:
- removed CUP wrecks in order to make CUP Terrain- Core requirement voluntary

Update: 12 Jun, 2019 @ 3:50pm

v2.04:

fixed:
- "not folder" hint removed (when reloading or picking up items)
- removed default loadout form vehicles spawned in boat, plane, helicopter spawn sites
- added military and industrial buildings (from config) to the dynamic loot spawner of the loot economy feature

new:
Infection feature:
- added setting to change infection base frequency (increase time between harmful symptoms like stamina loss, health loss. Non harmful symptoms remain random)
- added feature that First Aid Kits may contain Anti Virus Medicine. FAK would be deleted in that case and AVM is added. Chance for this can be adjusted under the infection settings

Point of Interest EH:
- with ravage, you have a chance to find information about points of interesst in document folders.
- such info will add a local (to player) marker to the players map (questionmark)
- this may indicate the location of any of the sites of the mod
- POI marker disappears once you are within 10 meters of POI
- POI markers do not disappear when the site is despawned, simulating that intel you looted might be outdated

Update: 9 Jun, 2019 @ 4:41am

Update: 9 Jun, 2019 @ 4:34am

Update: 8 Jun, 2019 @ 4:43pm