Arma 3
(REPLACED) Vandeanson's Apocalypse
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Update: 8 Jun, 2019 @ 4:15pm

Update: 8 Jun, 2019 @ 3:13pm

v2.03 Hotfix
- loot economy spawn loop would not start after respawn, fixed

Update: 8 Jun, 2019 @ 1:52pm

v2.03 Hotfix

- changed do to then in line 12 of the lootspawner
- this should fix the loot economy feature

Update: 7 Jun, 2019 @ 5:16pm

Update: 7 Jun, 2019 @ 5:09pm

v2.03
VA Loot Economy added:
- loot spawner in buildings at building positions
- dynamic spawn/despawn based on player location
- blacklisting areas with spawned loot (so other players wont spawn in loot as well)
- should be MP compatible
- all settings can be adjusted under "Vandeanson's Apocalypse - Loot Economy"
- equipment settings are considered (disabled mod features, e.g. disable CUP Pistol)

This is disabled by default, you need to access the CBA settings for VA - Loot Economy to activate the feature and adjust the settings

Update: 5 Jun, 2019 @ 3:35pm

couple of hotfixes and two fixes:
- critical planespawner fixed
- critical hideout spawner fixed

Update: 5 Jun, 2019 @ 3:22pm

Update: 5 Jun, 2019 @ 2:28pm

Update: 5 Jun, 2019 @ 1:13pm

Added 20 seconds delay for site spawners to spawn.
This will fix an issue that arrays are not ready at spawns due to multiple gear/weapon mods being active.

Update: 5 Jun, 2019 @ 10:25am

v2.01
fixed an issue that would cause an error pop up if lootspawners, AI or Player equipper would attempt to spawn weapons from empty arrays. (e.g. in case you blacklist all pistols, there is no pistol in the pistols array to choose from).