Slay the Spire

Slay the Spire

The Duelist
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Update: 19 Mar, 2019 @ 10:14pm

Fixed optional dependencies again.

Update: 19 Mar, 2019 @ 9:53pm

Fixed some Chinese-only crashes.

Update: 19 Mar, 2019 @ 10:59am

Optional dependencies fix.

Update: 19 Mar, 2019 @ 9:15am

Added 24 new cards! Added Chinese (Simplified) support. Bug fixes. Various balancing changes. Completely changed how random buffs work - now each battle you have a small set of random buffs that your cards will pull from. The set changes each battle, and the number of turns for each applied random buff is still chosen semi-randomly.

Update: 10 Mar, 2019 @ 10:40am

Increased Exodia power damage. Increased number of cards Phoenix Feather discards when upgraded, increased the cost to 1. Moved Corruption from random buff pool to random debuff pool. Balancing changes for: Superheavy Brawler, Superheavy Benkei, Superheavy Swordsman, Superheavy Ogre. Changed 7-Colored Fish's summon variable to not be the magic number, which keeps it from being affected by negative effects. Reinforcements cost increase to 1. Polymerization and Mini-Polymerization now both use the Resummon keyword. Fixed Molten Zombie damage upgrade. Updated/changed various card text inconsistencies.

Update: 9 Mar, 2019 @ 7:19pm

Fixed Wiretap copying itself. Fixed major starting decks logic issue. Machine Factory now upgrades and exhausts properly. Toon World is now Innate when upgraded. Added a few new random buffs.

Update: 9 Mar, 2019 @ 6:46am

Fixed Toon Summoned Skull bug. Insanity, Sealed Deck, Draft, Shiny and Chimera custom run options should now function properly.

Update: 8 Mar, 2019 @ 11:30pm

Fixed Superheavy Brawler+ bug. Hane Hane summons a token now instead of itself (for clarity). Most starting decks now have special Millennium Puzzle effects. Fixed Dragon Capture Jar and Toon Briefcase bug. Fixed Millennium Ring, Millennium Key. Fixed max summons not resetting on game resets. Fixed starting deck bug that was not adding cards properly sometimes. Fixed Card Set option right arrow bug.

Update: 8 Mar, 2019 @ 10:51am

Fixed Tomb Pilferer power infinite loop bug.

Update: 8 Mar, 2019 @ 10:16am

Fixed Toon Briefcase. Fixed issue with Toon World not reducing damage properly when first applied. Toon World now reduces toon damage by 1 at the end of turn. Fixed issue where playing Toon World while having Toon World active would reset your toon damage. Toon Kingdom has been updated to match changes to Toon World as well. Toon World and Toon Kingdom no longer trigger the toon damage effect. Fixed text inconsistencies on Toon Briefcase, Toon World, Toon Kingdom.