Space Engineers

Space Engineers

Follow Me Formation Flying
Showing 1-10 of 22 entries
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Update: 22 Feb, 2021 @ 12:04am

Clients with a custom position can get an assigned position by changing their relative position to 0, 0, 0
When a client with a custom position requests a new position, the custom position will be deleted

Update: 21 Feb, 2021 @ 11:32pm

Improved client's ability to fire on targets

Update: 21 Feb, 2021 @ 11:07pm

Replaced DateTime used for client logins to TimeSpan to account for paused games

Update: 21 Feb, 2021 @ 10:58pm

Added minor client-client communication

  • Clients will read other clients' logins to determine if they share the same relative position
Added settings to Custom Data
  • Overheat Average
  • Action Usage
  • Runtime Limit

Update: 21 Feb, 2021 @ 10:37pm

Improved host-client communication
Added client idle alignment

  • Clients will align themselves to match the host
Improved turret targeting
  • The largest target is prioritized first
  • The current target will be prioritized until it is no longer a target

Update: 19 Feb, 2021 @ 10:33pm

Update: 19 Feb, 2021 @ 10:23pm

Update: 19 Feb, 2021 @ 9:52pm

Update: 19 Feb, 2021 @ 9:49pm

Update: 19 Feb, 2021 @ 4:23pm

Added

  • Host Formation Generation
    • 7 variations of formations
    • Supports and prioritizes custom positions
    • Preset and custom positions are prioritized by distance from host
  • Host Auto Deployment
    • Clients with duplicate positions automatically receive a new position
    • Clients with relative position (0, 0, 0) receive a new position
      • Clients start with a relative position of (0, 0, 0)
      • Clients with a relative position of (0, 0, 0) will not set autopilot
  • Command Display
  • Assignment Display
  • Preset/ Custom Position Display