Total War: WARHAMMER II

Total War: WARHAMMER II

Lily's Bretonnia Overhaul + Unit Pack
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Update: 1 Oct, 2021 @ 1:27am

Unit Changes:

Peasant Mob:
• Armour increased from 15 to 20
• Melee attack, defence, charge bonus and hit points slightly increased (by about 1 - 3 each)
• Damage increased slightly
• Multiplayer cost increased from 100 to 150
• Cost increased from 75 to 100

Men-at-arms:
• Costs reduced for Swords and Spearmen variants
• Stats slightly reduced
• Damage for sword variants slightly reduced

Royal Men-at-arms:
• Stats stlighty improved
• Costs increased for 480 to 500

Royal Men-at-arms (Polearm):
• Stats improved
• Costs increased for 520 to 600

Foot Squires
• Changed from 100 men to 120 men, stats have changed accordingly
• Costs increased for 700 to 750

Foot Squires (Spear)
• Changed from 100 men to 120 men, stats have changed accordingly
• Costs increased for 650 to 700

Foot Squires (Hammer)
• Changed from 100 men to 120 men, stats have changed accordingly
• This unit is now clearly weaker than regular foot squires (Cost is still 700)

Men-at-arms (Heavy shot)
• Cost reduced to 650
• Ranged reduced to 120
• Ammo increased to 23
• This unit is now more akin to a variant of the Men-at-arms (Longbow), exchanging range for armour piercing

Peasant Bowmen
• Cost reduced from 420 to 400
• Pox/Fire/Relic Hunter cost increased from 480 to 500
• Relic hunters leadership reduced significantly to 52

Economy Changes:
• Farms & Industry give slightly more income
• Storage and mills tier 1 gives +20% farming/industry
• Storage tier 2 gives +40% farming/industry
• Pleasant land tech gives +8% farming up from 3%

Update: 19 Jul, 2021 @ 6:24am

Update: 13 Mar, 2021 @ 5:14am

Unit Changes
• Men-at-arms, Men-at-arms (Shields), Men-at-arms (Polearms), Spearmen-at-arms and Spearmen-at-arms (shields) have had their costs, morale, melee attack, melee defence and charge bonuses tweaked towards making them slightly stronger, slightly more expensive, whilst still keeping them relatively weak overall.

Update: 15 Feb, 2021 @ 6:56pm

Unit Changes:
• Knights of Crescentia (both variants) have had thier unit size massively reduced. They now firmly fulfil the role of support unit alternatives to Grail Reliquaea as they were originally intended.
• Royarch's Guard gains the benefits from the Worshippers of the Lady rather than Low-born Militia.

Update: 12 Feb, 2021 @ 7:24pm

Update: 12 Feb, 2021 @ 12:51pm

Edict Change:
• Levy tithes income increased but public order penalty increased aswell

Update: 12 Feb, 2021 @ 9:00am

Skill changes:
• Farming bonuses from lord skills (such as Lord's Tithe) should now correctly increase farming income as intended.
• The skills effects have been slightly altered, furthering the control penalty but increasing the farming income.

Update: 12 Feb, 2021 @ 5:22am

Royal Command morale boost increased.

Update: 11 Feb, 2021 @ 7:21pm

Applied Peasants duty to more units
Made changes to Royal Foot Squires, such as changing the flavour text, stats and removing frenzy.

Update: 11 Feb, 2021 @ 3:57pm

Unit Changes:
• Royal units have had their stats increased but The Blessing of the Lady has been removed.
• Damage/stat buffs to many custom units.