Conan Exiles

Conan Exiles

Shadows of Skelos - Extended v2.0.16
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Update: 11 Nov, 2020 @ 7:50am

Patch Notes SvS Ext. v1.4.12
Summary: Replacement Fixes

I'd strongly suggest admins to search for that old sand and purple coloured tents (they may be flickering like mad due to wrong added coloured tents) and use the SvS Remove All (Aim) Tool (Other section) to get ridd of all the hundred (or more) tents at once. (see discord for more information)

CHANGES
CHANGE: Catched attempt of loading AR Replacement Config Data, when there is none, resulting in accessing bad index.
CHANGE: Added Information to the Log when there are blueprints having the Exchange Component added but are not configured.
CHANGE: Added error and info messages to the log for automatic replacement.
CHANGE: Activated (this time correctly configured) automatic replacement for nomad tent (sand & purple)

FIXES:
FIX: Fixed messed up exchange function wires for MP / SP to work in the same mannor.
FIX: Catching errors and avoid spawning new actors when the "item to be replaced" has a malfunction persistence or is a brush (SP only).

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 4 Nov, 2020 @ 11:57am

Patch Notes SvS Ext. v1.4.111
Summary: Compatibility Patch for Conan Exiles v.2.1.1 and DevKit Update from 2020-11-03.

NEW
NEW: Backend interface added for usage with AMazeThing (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2257114982&searchtext=AMazeThing)

That's all, folks.
And thank you for the fish!

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 28 Oct, 2020 @ 10:23am

Patch Notes SvS Ext. v1.4.1
Summary: Compatibility Patch for Conan Exiles v.2.1 and DevKit Update from 2020-10-28.

FIXES
FIX: Changed recipes for ravens from using Black Feather with ID 11029 (currently admin spawn only) to normal "Feather" -> ID 11056; black feathers were not used in other recipes
FIX: Changed recipe of obisidan altar with needed Obsidian Shard (ID 11030) to Obsidian (ID 11064) for same reason (Obsidian Shards were not obtainable ingame without being admin spawned)

CHANGES:
CHANGE: Will add suffix [SvSE] for all item names to better be able to be searched/found when creating Pippi kits. As suffix (means: this will come as the LAST part of the name) it might not be visible in the admin menu but also does not hide any details from the name. If you search for SvSE it will narrow your list. Works in workbenches as well.

NEW:
Nothing, I am sorry.

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 16 Oct, 2020 @ 6:00am

Patch Notes SvS Ext. v1.4.0
Summary: Recipe overhaul to avoid spawns probably not available on Siptah. Fluid planes got triangle and sextagon (=pool) forms. Placing is awful (attach it next to a helper foundation), but it's the best I can currently do.

FIXES
FIX: changed animal recipes to be independent from spawns; replaced ingredients like honey or aloe leaves with savoury flesh
FIX: added missing icons from the patch(es) before

CHANGES:
CHANGE: Rename Feat "SvS-Ext Dog" to "SvS-Ext Cats and Dogs"
CHANGE: renaming "Rcp. for taming dogs" into "Rcp. cats and dogs tamer"
CHANGE: Pedestal figure of a snake will turn into a SAW, giving you cool new colour options
CHANGE: Derketo statues will have 3 more sizes (currently 1x, 4x, 8x; new: 2x, 6x, 10x)
CHANGE: Mitra statues will have 2 more sizes (currently 1x, 5x, 10x, new: 2,5x + 7,5x)

NEW:
NEW: Triangle Fluid Plane (conf) - Admin only (You cannot fight while standing the water/lava! Jumping inside might be odd and trigger climbing animation. You can lower heigth with SAW but can not get it up again -> Discard to set it to original heigth)

Building advise:
If you want to place it next to foundations, build the foundations FIRST. Try to stand higher than the place you want to build. It can be sunken into ground at first and refuses to build otherwise. If you build foundations first, stand on that. The white triangle plane is a building helper and will go away once it is placed.
It can be that you have to turn the plane initially at 60 degrees. You can turn it fitting to the wedge by turning it for 120 degrees. Use SAW for that. Fences can be built afterwards. Remember: if there is a fence near to a spot where you want to place a foundation, you have to remove the fence first! If there is a triangle plane, remove that as well. Foundations always comes FIRST.

NEW: Fluid plane pool (conf) - Admin only (You cannot fight while standing the water/lava! Jumping inside might be odd and trigger climbing animation. You can lower heigth with SAW but can not get it up again -> Discard to set it to original heigth)

Building advise:
Usage like triangle pool.
If you want to scale it, put it into the center as if building a small pool. Use a wedge foundation as placement help to attach it next to.

NEW: Cat of Derketo 02 - Feat: SvS-Ext Derketo - SAW Item (4 sizes)
NEW: Obsidian altar - SvS-Ext Stonemason; SAW Item
NEW: Set and Derketo shrine - Admin only; Fully functional altar of Set and Derketo; does not need to be upgraded; supports all Derketo & Set recipes (if learned!)
NEW: SvS Remove All (Aim) - Admin only; The remove all tool can now be uses to specifically aim at an target to get rid of it. Be careful, walls etc do NOT block this trace. Should work for all SvS related items (SvS2 as well).

If you find any bugs, please report them directly into the Shadows of Skelos - Mod Discord: https://discord.gg/tzq8Ccn

Update: 19 Sep, 2020 @ 7:01am

Patch Notes SvS. Ext. v1.3.42
Summary: Hotfix and DevKit compatibility Patch (2020-09-17)

CHANGES:
CHANGE: Claws of Jhebbal Sag 01 + 02 are configurable now, offering 3 sizes each
CHANGE: Enabled some tint materials to make the buildable pillars being compatible with Emberlights Chroma Feature (need to be included from Emberlights side also then, work in progress :slight_smile: ), new brown ones need some more adaptions though. Will come with next update


FIXES:
FIX: Waterfalls have their sounds back. Sound can be turned on/off now via radial menu; might have initially after patch no sound, so you need to turn them on manually again. Sorry!
FIX: Fires (due to touched Actor Component); if they might have no sound - pick them up via Fire-Exstinguisher and place them anew.

Icon Status
* New brown based pillars have the green-marbled icons, need to design new ones
* Half Snake Archway is missing a unique icon also
* SvS Remove All - Tool lacks an icon also
Call me lazy, but I hate to design icons and I want to combine this work when I do the new / reworked icons for SvS 2.

Important
The blurr-bug from Funcom is still in place. So some things might appear blurry randomly. Relogg or restart might help. It will go away somewhen. It's nothing I can fix from my side and it affects all other mods as well, regardless if SvS Extended is installed or not. So don't blame any modder for it, please.

Update: 16 Sep, 2020 @ 6:07pm

Patch Notes SvS Ext. v1.3.42
(from 2020-09-17)
Summary: Compatibility patch to DevKit update Siptah release (DevKit from 2020-09-15); Adapt structural changes from SvS Vol2 regarding AR

CHANGES:
CHANGE: changed spelling of Pillars of Set; previous: "Pillars of Set (build 1F)" -> "Pillars of Set (1F build)" - This way its easier to see if its a small or a hunge pillar.
CHANGE: Removed all Granite references and files

FIXES:
FIX: 0-HP-bug fix in radial menu will be only visible for owner / clan members / admins (with active admin rights)
FIX: Some array errors in SAW
FIX: corrected an array error for switching particles & exchanging meshes
FIX: Waterfall W 01 Var.02 is placeable again

NEW
NEW: Half snake archway (conf) - Feat: Set
NEW: Pillars of Set (build, 1F/2F) in brown as well, fitting to the archways -Feat: Set
NEW: Adapted structural changes from SvS Vol2 regarding AR
NEW: SvS Et Remove All - Admin only -

**Annotation to SvS Remove All**
If you are an Owner / Clanmember / Admin - you can remove EVERY SvS Item within a sphere of with an approx. diameter of 3.5 blocks (=500 Unreal units) - items will bre returned to your inventory; You have to press twice (fire & reload); Center of the sphere is your player character. Use this tool CAREFULL! It will really remove everything SvS Ext & SvS2 related within range.

Update: 14 Aug, 2020 @ 10:06am

Patch Notes SvS. Ext. 1.3.41
Summary: HOTFIX

FIX
+ FIX: SAW items can configure material and sizes again
+ Fix: Small corrections in some short descriptions

Update: 14 Aug, 2020 @ 4:57am

Patch Notes SvS. Ext. 1.3.4
Summary: Fixes & small additions /enhancements

CHANGES
+CHANGE: waterplanes are less transparent now; textures are two-sided now
+CHANGE: enhanced SAW to be able to change particle effects
+CHANGE: changed the way the waterfall/lavafall sound works
+Contributors: Audacious for providing icons for Waterfall/Lavafall sound + Stop Sound.
+CHANGE: new Icon for Fog-Ex
+CHANGE: RP Items (from the Admin Other menu) without further function (only for Pippi -> Thespians, Egress, Mushi scripts) were marked with the abbreviation [RP] in the name

NEW
+NEW: Circle-Ex -> Admin Spawn; item to remove ownerless magic circles; works like Fog-Ex/Web-Ex/...
+NEW: Waterfall W 01 (conf) - Waterfall W 04 (conf) - configurable versions of existing waterfalls; can be crafted in the Feat "Elements"; added new lava textures, new particle effect(s), which also can be turned off;
+NEW: Fluid plane (conf) - configurable version, Admin spawn; must snap to building part (like pillar); configurable in sizes 1x1, 1x2, 2x2, 3x3, 4x4; make sure to check the fluid direction before you move it around via the reposition-feature of SAW; some textures are not to be meant to show horizontally;
Remember: You can turn textures if being placed flat by rotating them in 90 degree steps in Z axis.
+NEW: Fluid-Ex - Admin Spawn; item to remove ownerless fluid planes; works like Fog-Ex/Web-Ex/...

WAVE 05
REMOVAL: DNU items of Statue of Hanuman, Nomad tent, Coffin complete; Totem of Jhebbal Sag; Snakes of Set; Statue Ach. Guardian, Lemurian Lion , Round marbletable;
No new DNU flags set. - I guess we are mostly done with this in this mod! Cheers!

Important
The configurable waterfalls do not play any sound when being placed. When you interact with them the first time, you will see three new icons, with which you can start to play the waterfall sound, start to play the lavafall sound or stop the sound. This setting will be saved automatically. Please pay attention that other players can also turn the sound off, but only the owner can turn it on again.

If the lava particle effects behave strangely during repositioning, turn them off and on again.

Update: 18 Jul, 2020 @ 7:56am

Patch Notes SvS. Ext. 1.3.3
Summary: Compatibity patch for latest DevKit release (I am lacking behind with that) & Fixes.

FIXES
FIX: Marked nomad tents light grey & dark grey (6765152 & 6765153) as DNU (just renamed)
FIX: DNU Items can not be placed unlimited times any longer. The stack will be reduced by one as soon as one item is going to be placed (MP & SP fix)

WAVE 04
REMOVAL: DNU items of Statue of Mitra (), Statue of Derketo, Pillow, Floor Cushion, Cloth Pile 01-03, Ancient Bed

CHANGES: Setting Automatic Replacements for tents to be active! MAKE SURE YOU REMOVE ANY ATTACHED ITEM FROM YOUR TENT WALL BEFORE APPLYING THE PATCH!

ATTENTION
Following items will be removed in WAVE 05:
DNU items of Statue of Hanuman, Nomad tent, Coffin complete; Totem of Jhebbal Sag; Snakes of Set; Statue Ach. Guardian, Lemurian Lion , Round marbletable;

Update: 17 Jun, 2020 @ 2:18pm

Patch Notes SvS Ext. v1.3.2
Summary:
Compatibility patch, Automatic Replacement is active now (except tents!), included a 0HP-Bug workaround.

Send me your screenshots when you a) find the 0 HP bug and b) find my icon for that item to return to inventory again. The first to send me a valid screenshot with the correct workaround-bugfix-icon visible on that screenshot will receive a little gift. Simply come to the Mod Discord: https://discord.gg/tzq8Ccn and send me the screenshot via direct message.

CHANGES:
CHANGE: Following items will lose their container functionality: Book 01- 06 (lying); will become configurable SAW (just re-positionable); removed (lying) from name; made material double-sided
CHANGE: Round marbletable -> Changed material a bit (got ridd of master material with lots of calculations and odd side_effects)

FIXES:
FIX: Fixing long descriptions of Fog-Ex, Web:Ex and Fire-Extinguisher
FIX: Fixing the "minus" in the description of the admin coffins to appear correct and get ridd of the unwanted question-marks.
FIX: Recipes that required the SvS Writing Set won't require it anylonger as catalyst item.
FIX: Recipe of Skull Pile S will require 6 skulls instead of 2x 3 skulls.
FIX: Recipe of Skeleton 01 (complete) to require 40x bones instead of 2x 20 ...
FIX: Corrected recipe "Storage bag 01" to fit better to Storage bag 02 in terms of requirements.
FIX: Recipe Flesh lure to require 6x Savoury Flesh instead of 1 + 5 ...

SAW Wave 3

NEW SAWed Items
NEW: Statue of Hanuman; fixing y axis translation to 0; AR active; adding one more size
DNU: 6765119; 6766220
NEW: Nomad tent; adding 5 new colours
DNU: 6765140, 6765141, 6765142, 6765143, 6765145, 6765146, 6765147,6765148, 6765149
NEW: Coffin complete; AR active; adding one more colour (base & lid can be coloured separately); Item is pre-configured in standing / lying position
DNU: 6765460; 6765465
NEW: Totem of Jhebbal Sag; added 2 more sizes; AR active
DNU: 6766203; 6766235
NEW: Snakes of Set; adding 2 more sizes; AR active
DNU: 6766248; 6766249
NEW: Statue Ach. Guardian, adding 2 more sizes; AR active
DNU: 6765116, 6766225
NEW: Lemurian Lion , adding two more sizes each, AR active
DNU: 6766205, 6766239, 6766204, 6766237
NEW: Round marbletable; AR Active
DNU 6765744; 6765745; 6765746

Activated Automatic Replacement:
DNU items of Statue of Mitra (*), Statue of Derketo, Pillow, Floor Cushion, Cloth Pile 01-03, Ancient Bed
This means, if you placed an item which became DNU (= DO NOT USE), it will be replaced automatically with the correct configurable version.
If you have that item somewhere in your inventory/chest/wherever and you place it currently, it will be exchanged with the configurable version within 2 seconds (you most probably won't notice).

ATTENTION
With SAW WAVE 4 I will remove the menu-entries for the following DNU items:
DNU items of Statue of Mitra (*), Statue of Derketo, Pillow, Floor Cushion, Cloth Pile 01-03, Ancient Bed
Make sure that you throw them away (or build them) prior to that patch!

(*) The replacement for Statue of Mitra requires a restart of the Singleplayer game. All Mitra Statues will be golden / iron. They will receive their correct colour as soon as the singleplayer game is restarted once after the automatic replacement took place. This is no bug, but in terms of cost / effort (of me) this is the most convenient way for you to get already build stuff replaced without your further attention.

0 HP bug workaround
With the help of Void I included a (most probably) working bugfix for the 0 HP bug.
As soon as your item HAS the 0 HP bug you should see a new SvS specific icon in your radial menu. Clicking on it will return that item to your inventory again. Ownership is respected.
If you have that bug and see that icon, please make a screenshot of the radial menu with my icon depicted on it and send it to me via Discord (URL: https://discord.gg/tzq8Ccn ) as a direct message.

The first one will receive a little gift from me. Also please tell me then if the workaround is doing it's supposed job. Testing is difficult when you can not reproduce a random bug.