Conan Exiles

Conan Exiles

Shadows of Skelos - Extended v2.0.16
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Update: 6 Dec, 2019 @ 12:22pm

SvS ext 1.1.4
Compiled to maintain compatibility with the newest DevKit release (Mounts!)

Interaction errors and crashing should be gone with this new cooked version. Tested with Pippi/SvS2. Riding, fighting on a horse and fighting with the lance were tested on a server.

Changes
CHANGED: Activated "Must Snap to Existing Building" for all Pillars. All pillars should be able to "hang" now on ceilings.

Please note:
Stygian Pillar 03 got no textures on top/bottom. -> Stacking them is not recommended. Put a ceiling in between.
Pillar of Set has no bottom texture. -> Place it on something and make sure you do not place a pillar under it which has a smaller diameter. It looks ugly then.

New Stuff
NEW: 10 Admin Coffins (instead of chests, with all stuff from SvS-Ext, each coffin covers 200 item IDs)
-> Admin spawn only

Please note:
Content may need some time to be shown within the "admin coffins" due to looking things up through the complete item data table.
---------------------------------

Update: 23 Nov, 2019 @ 5:07am

Patchnotes SvS-Ext. v.1.1.3
Compiled to maintain compatibility with the newest DevKit release

Fixes
FIXED: Fog Emitters spawn things even on LOD2 (should result in fog spawning in low gfx settings)
FIXED: Stygian Pillar 03 (build 1F/2F) got no textures on top/bottom -> Textures are now double sided, thus looking like a metallic tube
FIXED: (spelling) renamed "potterer" into "potter"
FIXED: Removed artifacts in the icons of
+ Altar of Torture
+ Potion Blue
+ Potion 03

Changes
CHANGE: Exchanged mesh of placeable stone from fog-items to have it two-sided.
CHANGED: Better waterdropplets for the fountains. Also reduced the emitted drops to increase performance.
CHANGE: Changed placeable stone mesh within slimewebs to make it look-alike like the new stone mesh from the fog
CHANGE: Dense Fog to spawn a little bit faster, as well es Breath of Fog
CHANGE: Breath of Fog is now smaller as intended.
CHANGE: Edited the materials for weapons / armor to be brighter and less over-metallic.
CHANGE: Changed some names to better fit in the Pippi admin menu
CHANGE: Changed some names to better fit in the Pippi admin menu (where necessary)
fallen over -> f.o.
standing -> stand.
double -> dbl.
of the -> o.t.
weathered -> weath.
Recipes -> Rcp.
sand-colour -> sand
animal -> anim.
pedestal -> pdst.
standing -> stand.
upper part -> upp.prt
lower part -> low.prt
Acheronian -> Ach.

I am removing names like Draigoes, Jia, Paragon, Alexandria, Rhouna, etc. now from the direct item's names. This is not due to disrespect, the item's names are simply too long. Sorry!

CHANGED: Lowered all jars for -2 cm, because they were flying on vanilla shelfs with id 80695. They are still flying a little bit, but the shelf itself is odd (try a vanilla ceramic jar e.g., it flys as well). On other surfaces the jars will be slightly sunken into. Guess it's a compromise now.

Advise: Do not put vanilla shelfs in direct eye-heigths, this avoids that the offset or flying things will touch your attention immediately.

NEW Stuff
SvS-Ext Stonemason:
-----------------------
NEW: Round black stone table + fallen over version
NEW: Round marbletable (fallen over)
NEW: Shu-Pah-Het?s bed (red, blue, black) [Thanks to Shupaa for contributing the mesh!]

SvS-Ext. Elements:
--------------------
NEW: Breath of Fog XL -> covers much larger area

SvS-Ext. Armor Smith:
----------------------
NEW: Standing versions of existing shields

SvS-Ext. Weapon Smith:
-------------------------
NEW: Standing versions of existing weapons

SvS-Ext. Tailor:
-----------------
NEW: Floor cushions in 5 colours

SvS.-Ext Potter:
-----------------
NEW Ceramic cooking stove - working like a campfire

Update: 27 Oct, 2019 @ 11:00am

Patchnotes SvS-Ext v.1.1.2
Compiled to maintain compatibility with the newest DevKit release

Changes:
CHANGE: Adding fire-sound to placeable fires, please please your fires again to be able to hear them
CHANGE: Edited the Lava Material for the Element Workstation (inverted normal map)

NEW Stuff
NEW: Full functional "Frost Temple Forge" and "Volcanic Forge" -> Admin only
NEW: All fire as "can be placed on walls" - versions -> Feat: SvS-Ext Elemental
NEW: 4x Wood debris -> Feat: SvS-Ext. Savage Craft
NEW: Snakehead 1 (floor), Snakehead 2 (wall), Pedestal figur of a snake -> Feat: SvS-Ext Set
NEW: Torture Altar -> Feat: SvS-Ext. Savage Craft
NEW: Maproom Obelisk -> Feat: SvS-Ext Stonemason
NEW: Lemurian grave obelisk -> Feat: SvS-Ext Gravedigger
NEW: Coal rock, 2x Obsidian rock, 2x Iron rock, 2x Silver Rock -> Feat: SvS-Ext Savage Craft
-------------------------------------------

Update: 13 Oct, 2019 @ 9:19am

--------------------------------------v.1.1.1.----------------------------------
EMERGENCY FIX: Removed Acheronian Bed (usable) -> Will be renamed to "DO NOT USE" - without any function. The usabled bed is not
craftable any longer. Using the bed caused bugs in building for the whole server in combination with the latest funcom patch with fixing the undermeshing. Please also see the announcement from 13.10.2019 (Shadows of Skelos Extended Discord at https://discord.gg/Dh75hDn )

NEW: 2 Female corpses (normal / cursed), 3 male corpses (1 normal, 2 cursed), all with 10 slot inventory -> Feat: SvS-Ext Human Slaughterer

Update: 10 Oct, 2019 @ 5:45am

----------------------Patchnotes 1.1.0---------------------------
Compatibility Patch for Funcoms update 39, hotfixes and hot new stuff

Fixes
FIX: Bloodfilled Clay pot 2a got an icon now
FIX: Magical door and gate barriers (all colours): Redo of all LOD 1 & 2 (the view from distance - Now the size doesnt jump from small to big when moving further away. Will also help performance. Dust and sparkles won't show in further distance).
FIX: All Fountains should be visible (again) in low grafix quality - their emitters should work as well now (instead of not being shown)
FIX: Fountains & wells should not drip - Save the climate, save water!

Changes
CHANGE: Feat Icon for cobwebs is changed to spiders nest icon -> less grey so less confusing if the feat is already learned or not.
CHANGE: Rework all magic and cobweb Icons, as well as animal tamer to include a transparent background there
CHANGE: Rework of dark wall wells with lion head -> Creating a new material for the black stone and changed existing black materials to receive a common look.
CHANGE: Well of the Growling Panther -> renamed to "Well of the Panther"
CHANGE: Well of the Erected -> corrected position of one of the small pillars
CHANGE: Well of Derketo is moved from feat "SvS-Ext Derketo" to "SvS-Ext Fountain Creator"
CHANGE: All other Wells & Fountains are moved from feat "SvS-Ext Stonemason" to "SvS-Ext Fountain Creator"

NEW Things
NEW: New Feat. called SvS-Ext Fountain Creator -> Recipes are crafted at Stonemason worktable, can be learned with "Recipes for fountan creators" (Admin Menu -> Other)
NEW: Dark/black versions of fountains.
NEW: Well of the Exalted (black / white) -> Now you can put your own statues on the fountain (like the Well of the Panther)
NEW: 3 Fallen over chairs -> craftable within feat "SvS-Ext Woodworker" (like the other chairs) -> INFO: They are positioned a bit in the air when initially placed. You must either lower them to fit on the ground or tilt/turn them as you wish. This allows you to design chairs that have fallen halfway down.
NEW: Small Maproom -> Admin Spawn only. (e.g. can be traded from a thespian in exchange of a normal maproom. Size 1/4 of the normal size)
NEW: 2 Preserving jars (with icebox function) -> will work like icebox improved, just with a smaller inventory: 5 slots.
NEW: Standing versions of Book 1-3 & 5 -> feat: SvS-Ext Scribe (Sidenote: book 4 hasn't textures on 4 sides, thus should not stand alone)
NEW: Anvil (deco) -> feat: SvS-Ext Smith (the missing anvil from the forge can be placed separately now as well)
NEW: Table (Fallen to side) & Table (Fallen to bottom) -> Feat: SvS-Ext Woodworker
NEW: Fallen to side beer mug, water jug and wine jug -> SvS-Ext: Woodworker / Potterer / Smith
NEW: Fireplace and Hearth -> SvS-Ext: Stonemason (for all those who love a flickery warm-looking chimney/Fireplace and Hearth (from Funcom) and hate that pesky heating effect, especially in the desert or near...)

NEW: New Feat called "SvS-Ext Elements" - Both versions of Fog moved to this feat (prior: mage). This feat can be learned with the "Book of Elements" (Admin spawn in admin menu "Other")
NEW: Workstation of Elements -> Necessary to craft ne stuff from the Elements-feat. The workstation is admin spawn-only! So make sure to hand it out if you want your players to learn this feat.
NEW: 9x placeable fire (various sizes/forms with smoke)
NEW: 3x placeable ground fire (various sizes with smoke)

Attention: Those placeable fires are treated like Magic Circles. They can be shut on/off. Place it lower to suite your needs. Pickup can be done to target the middle of the fire (invisible object there).

In memory of the little cyan well. Feel well but not blue.
----------------------------------------

Update: 15 Sep, 2019 @ 3:05pm

---------------------Patch notes 1.0.7----------------------------------
Optimisation patch - gimme more space! And some suggestions and wishes fullfilled.
Special thanks to Joshtech from the Pippi!
Huge thanks to I-emerge and Testerle for their help and sharing their knowledge. Check out their mods!(links come at the end of the patch notes)

Fixes
FIX: Size reduction from 1.3 GB to approx. 0.8 GB
FIX: Changed all SvS working stations to get ridd of the Thrall slot

Changes
CHANGED: Magical barrier green (door & gate) to create a smaller box of dust aura

NEW
NEW: Mammoth skull & elephant skull (weathered) as wall deco items - Feat: Skull Artist
NEW: 2 new water wells - Feat Stonemason
NEW: Magical barriers (door & gate) in red, blue, yellow, purple, white - Feat: Mage
NEW: "Altar of Binding" and "Altar of Lust" - both Feat: Derketo
NEW: 7 Round flask with colored liquids - Feat: Alchemist

------------------
Pippi:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=880454836
I-emerge's Mods:
https://steamhost.cn/steamcommunity_com/profiles/76561198087453874/myworkshopfiles/?appid=440900
Testerle's Mods:
https://steamhost.cn/steamcommunity_com/id/testerle/myworkshopfiles/?appid=440900

Update: 7 Sep, 2019 @ 7:27am

-----------------**Patch notes 1.0.6**---------------------------------------
Compatibility patch for Funcoms Update 37 and Hotfixes

**Fixes**
FIX: Drop-on-Death Problem -> Items are now correctly plunderable from your corpse when you die and your server has the active setting "Drop Inventory on Death".

IMPORTANT: The recipes and books needed to learn a feature are NOT dropped on death. They will disappear. The same applies to Magic Station and Cobweb Station. This works as intended to keep admin control over who can use items and abilities. Please note: Magic Station and Cobweb Station are NOT pickup-able. A pickup or theft (from the corpse) should not be possible if you are NOT allowed to have these items.

**New Items**
NEW: Wall well white marble golden lion
NEW: Wall well white marble silver lion
NEW: Wall well black stone gold lion
NEW: Wall well black stone silver lion

All wall wells can be made at the stonemason's table (Stonemason Feat). They can be used like a normal wells.

Update: 31 Aug, 2019 @ 5:11am

----------------------------Patchnotes 1.0.5----------------------------------------
FIXED: Error Messages in log-files:
"ItemInventory:Warning: Code: URecipeItem - Failed to load BuildingModule: /Game/Items/GatheringResources/Rock1"
as well as
"building:Warning: Data: ABuildableBase::LoadCDOItemData failed to load Max Health for item 6765252 ingredient 16002" (and similar)
FIXED: Lots of translation errors (thanks to @Alexandria for your support here)
FIXED: One recipe of the Ymir feat did not seem to show up, but was just a beauty error due to a doubled semikolon. There was nothing missing.

CHANGE: Rhounas hanging cage -> removing tilt... should hang down in a straight way now.
CHANGE: item names... Clay Potts and vases got the word ?clay? into their names now, regardless of water- or blodfilled, corrected ?bloodflilled? into ?bloodfilled?
CHANGE: Unidentifiable corpse & Rib arches deformed -> move to the Feat "SvS-Ext Savage Craft"
CHANGE: Mammoth bone (skull) -> renamed to "Mammoth skull"
CHANGE: Stygian fruit basket -> moved to feat "SvS-Ext Cook"
CHANGE: Sorted items regarding to their feats in alphabetical order (listed like: https://docs.google.com/spreadsheets/d/1ZpHyfcX_tGxx1Ve9jvS9pAj1NnIxWvY04h3fzpZsdP4/edit?usp=sharing )

Updated workshop icon

Update: 18 Aug, 2019 @ 8:59am

-------------1.0.4-----------------
Recompilation to fix incompatibility issues with Lesser Building Placement Restrictions - Mods -> Placement of placeables was broken in areas which the mod enables to build to (e.g. New Asagarth or other) - v.1.0.4. fixes it

FIXED: Item ID 6765421 - Stone Altar 02 - Item is not visible. -> Blueprint had lost it's reference to the mesh.

Update: 17 Aug, 2019 @ 5:37am

Patchnotes v1.0.3
#SneakingBehindAGAIN ... and following Thrall Wars Dungeon Mod update

Fixes
FIXED: Magic circle LF 14 3F/2F/1F have the correct circle assets now.
FIXED: MC LF >Lightning< 1F has the correct circle mesh now as well. Because of the wrong one is was more white than yellow...
FIXED: Buggy collissions of Wooden Plate and Wooden Shelf to be able to proper place items on it again.
FIXED: Set the offset of Watterfilled clay plate 01a and 02a a slight notch higher. They'd sunken into the ground a bit, which seems if they had a hole. Now they appear to be whole again. (Conans super glue fixed it, right?)