Conan Exiles

Conan Exiles

Shadows of Skelos - Extended v2.0.16
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Update: 14 Aug, 2019 @ 1:50pm

------Patchnotes 1.0.2----------
Last summer vacation update :D

Fixes
FIXED: Things which couldn't be picked up again since v1.0.1 can be correctly picked up now.
FIXED: Wells have now some bottom textures.

Changes
CHANGED: Colour of water drops to appear more blueish instead of greyish
CHANGED: Green cloth things lika pillows, etc require now green dye.
CHANGED: Chung of Clay is stackable till 1000.
.
New stuff
NEW: Water filled ceramics (mini well, Model A: vase, 4 pots, 2 plates) with the same function as wells
NEW: Blood filled ceramics (mini well, Model A: vase, 4 pots, 2 plates) with the same function as wells
NEW: Well of the Growling Panther
NEW: Well of the Erected
NEW: Storm candle
NEW: Ceramic inecense burner

All wells have NO NAMEPLATES shown. To pick up again, simply mouse over and press E to open the radial menue. This is no bug, but ... found no other way to work. But you can fill up your sealed waterskins there. :)

Update: 11 Aug, 2019 @ 5:01am

------Patchnotes 1.0.1----------
....the sneaky update....

Fixes
FIX: Acheronian Bed (usable) is now really usable. Spawnpoint will be correctly updated and you can bind to every other bed again. Please make sure to pickup your bed once and place it a new for the fix to take effect!
FIX: Flying mini jars (red/green)
FIXED: Material of Stygian Pillar 02

Changes
CHANGED: Optimisation (lower poly) for Altar 02, Shelf with Keys, Tailor Station, Candlemaker Station, Cloth Piles 01-03 in each color, Stonemason Station, Cook's cutting table, Chandeliers 01+02, Wall Candlestick (large/small), Rectangular Campfire, Bust of Nemedic Woman, Marble Table, Djungle Throne (+ skull variant), Slaughterer station, Savage craft station, Ttanner workshop (deco) and Smelter workshop (deco), Fabric bales (all sizes/colors)
CHANGED Wells with fountain can claim the area (avoid respawn of stones within the well)
CHANGED Material of lowpoly skeletons & skulls to look a bit darker / tiny bit better.
CHANGED Crystalls on the magic station to appear semi-transparent
.
New stuff
NEW: Circles 01 - 15 in non flashy version (3 sizes each: 3F /2F/1F)
NEW: Non flashy versions of the magical circles of Air, Water, Fire, Earth, Lightning, Outer Dark and Soul (3 sizes each: 3F / 2F / 1F)
NEW: Recipes for all non flashy circles -> can be crafted at Magic Station (Feat -> SvS-Ext Wizard)
NEW Feat -> SvS-Ext Wizard :D
NEW: All craftable items can be dismanteled for 5% of their crafting costs (FC rate is 15% though). - It's not much, but better than 1 stone as prior.
NEW: Item's repair costs (if they got damage) is 25% of their crafting costs.
(Side-Fact: Dismantling material gain is 20% of the repair costs.)
NEW: Buildable pieces:
* Snake Pillar (1F/2F variously stackable, watch out to maintain originally heigth though, if the red bottom is not visible and the ceiling touches the snakes -> it's a notch to low to fit with a 1 foundation high wall)
* Stygia Pillar 01 (1F/2F stackable, but not really beautifully)
* Stygian Pillar 02 (1F/2F stackable, but not really beautifully)
* Pillar 03 (1F/2F theoretically stackable, but missing top/bottom textures, needs a ceiling in between to look fine),
* Set Pillar (1F/2F)
NEW: Magical gate barrier & Magical door barrier (both green)

Update: 3 Aug, 2019 @ 1:01pm

------Patchnotes 1.0.0----------
Please note:
With this update nearly ALL items are craftable now.
Excluded and non craftable are:
->RP Items (found at "Others")
-> Rectangular Fireplace (modified and nearly everlasting burning cooking place, could be used for cheating as you don't need much fuel. Things are crafted quite fast. -> This is why: Admin only - you decide)
-> Elmo's NEARLY Fur Throne (With love from Senja) -> Admin only.

Recipes are bound to 30 feats, which can be given/learned by recipe books only (can be found in admin menue in "Others").
Please see here which item is in which feat (and what crafting stations are used): https://docs.google.com/spreadsheets/d/1ZpHyfcX_tGxx1Ve9jvS9pAj1NnIxWvY04h3fzpZsdP4/edit?usp=sharing

All feats can be found in "decoration". You need to learn "SvS-Extended" first (0 points, needed for sorting). Workstations which are needed can be crafted from inventory.

IMPORTANT:
Cobweb station and Magic station (needed for the feats "SvS-Ext Cobwebs" & "SvS-Ext Mage") needs to be handed out by admin. If ppl. make to much nonsense with these items, admins can destroy these working stations and ppl cannot continue to craft. It's a fall back solution to maintain controll for admins.
------------------
FIXED: Statue >Acheronian< in each sizes - changed itemnr. to correct itemnr. 6766225 - 6766226 - 6765118
(was 667xxxx before) -> Sorry, please place them anew.
FIXED: Made Rectangular fireplace is useable again (had no inventory, difficult to cook something when you cannot put in your ingerdients, eh?)
FIXED: Shadows of white (greyish) /red / blue candles appear now softer and you can see details
FIXED: Shadows of some grave pillars (brightens them a bit)
FIXED: Twitching/lightning water at fountains
FIXED: Flying Bottles... (why did they fly?)

CHANGE: Ceiling Chain 01 cannot be tilted any longer -> should hang straight to the bottom now.

NEW stuff
NEW: Candlemaker workstation
NEW: Scribe Workstation
NEW: A little bit newer looking ceramics as variant B of existing ones
NEW: Pottery workstation with a (non functional) turning table
NEW: 2 Small jars (red / green)
NEW: Chunk of Clay
NEW: Stonemason station
NEW: Slaughterer workstation
NEW: Savage craft station
NEW: Cook's cutting table
NEW: Tailor station
NEW: 3 Piles of cloth (different colours)
NEW: 1 Fabric bales (different colours)
NEW: Forge for the smith-feat
NEW: Altar of Set & Derketo / Stone Tablet of Mitra/Totem of Ymir as Workbenches (no new models, sorry (at)all!
NEW: Animal cage (workbench) for the animal tamer and other animal-feats
NEW: Wooden cage (empty)
NEW: Wood rack
NEW: Mossy stone table
NEW: Skinning dagger (t2) as placeable
NEW: Scrape
NEW: Fresh blood pool
NEW: Empty worktable
NEW: Smelter workshop (deco)
NEW: Tanner workshop (deco)
NEW: Workbenches for cobwebs / magic circles & effects
NEW: Elmo's NEARLY Fur Throne
NEW: Spider Nest
NEW: Multiple coloured cloths on a nail

Update: 28 Jul, 2019 @ 11:37am

-----------------Patchnotes v0.9.1------------------------
FIXED: shiny furs/skins from animals.
FIXED: Static raven -> no metal shiny raven... but a more realistiv one
FIXED: Collision of wells... are more realistic now.
FIXED: Itemnr. of longhorn cattle (variant 1) -> Was out of boundage, could force incompatibilities... -> Please set them anew.
NEW: Include a smaller fountain
NEW: Hanging Cage with animated raven
NEW: Turtle shell as placeable
NEW: Wall candlesticks with blue / purple candles & light

Update: 27 Jul, 2019 @ 2:09pm

-----------------Patchnotes v.0.9.0.------------------------------

"It's a kind of magic...." & "There is a horse on the floor..."

No language pack needed. The mod's language is now "english" solely.

**Magic Circles - Things to know**
-----------------------------------------
+ The skull is only used to show the direction while placing the magic circle. It will vanish as soon as the circle is set to it's correct place.
+ There is an invisible block (with collision) in the **middle** of each circle. There you can pick up the circle with holding E for a longer time (picking it up via radial menu) - or shortly pressing E to turn it on / off. - Don't forget where you put your magic circle!


Bugfixes:
FIXED: broken reference /Game/DiningSets/Textures/T_DiningChair_Set01_M
FIXED: broken reference /Game/DiningSets/Materials/M_UVTiling_F
FIXED: Linked the correct material now in /Game/Mods/SvS_Extended/SvS_Meshes/Graveyard/SvS_SM_grave_angel_figurine
FIXED: wrong link parent Material in /Game/Mods/SvS_Extended/SvS_Materials/OldConan/SvS_MI_stygia_pillar_inbetween_3
FIXED: Granite errors referncing to different files in
/Game/Mods/SvS_Extended/SvS_Blueprints/OldConan/SvS_BP_Snake_Obelisk.SvS_BP_Snake_Obelisk_C
referecing to /Game/GraniteSDK/Baking/0146_eb95fb00
same for /Game/Mods/SvS_Extended/SvS_Materials/OldConan/SvS_MI_stygia_pillar_inbetween_3 in /Game/Mods/SvS_Extended/SvS_Blueprints/OldConan/SvS_BP_Snake_Pillar.SvS_BP_Snake_Pillar_C referencing to /Game/GraniteSDK/Baking/0146_8fe7284b
And /Game/Mods/SvS_Extended/SvS_Materials/OldConan/SvS_MI_stygia_pillar_inbetween_5 in /Game/Mods/SvS_Extended/SvS_Blueprints/OldConan/SvS_BP_Stygian_Pillar_5.SvS_BP_Stygian_Pillar_5_C referncing to /Game/GraniteSDK/Baking/0146_16f51b89
/Game/Mods/SvS_Extended/SvS_Materials/OldConan/SvS_MI_stygia_pillar_inbetween_6 in /Game/Mods/SvS_Extended/SvS_Blueprints/OldConan/SvS_BP_Stygian_Pillar_6.SvS_BP_Stygian_Pillar_6_C referencing to /Game/GraniteSDK/Baking/0146_c6f8cb61
FIXED: the Material and Texture References of Hanuman
FIXED: the references of /Game/Mods/SvS_Extended/SvS_Materials/Vanilla/SvS_M_Thornthicket_Master Material
FIXED: the Material Reference of the Stygian Baboon
FIXED: Texture References of /Game/Mods/SvS_Extended/SvS_Materials/Vanilla/SvS_MI_Altar_derketo_statue_gold_tier1
FIXED: Statue "Praying Girl" XS -> Should have more than 0 HP now (-> 20k)
FIXED: Wrong Preview-Reference within Materials from /Game/Mods/SvS_Extended/SvS_Blueprints/BumpinPub/SvS_BP_Tavern_Candleholders_02 and /Game/Mods/SvS_Extended/SvS_Blueprints/BumpinPub/SvS_BP_Tavern_Chair
FIXED: Wrong Reference to granite stuff in Game/Mods/SvS_Extended/SvS_Materials/Vanilla/SvS_MI_stygia_props_basket_1
FIXED: Added Textures to Obsidian Material, used for Jhebbal Talon 01
FIXED: Wrong Reference to one missing Texture for Hanuman Statue
FIXED: /Game/Mods/SvS_Extended/SvS_Blueprints/BumpinPub/SvS_BP_Tavern_Fireplace for wrong sfx (sfx_campfire_medium_cue)
FIXED: Added missing Textures in SvS_Extended/SvS_Materials/Dining/SvS_M_DiningTable_Set41
FIXED: Corrected the "flying" morning star

Changes
CHANGED: Statue "Death" XS got a wrong Item ID (67662319) and is changed to 6766231 -> Statue Death XS has to be placed anew. I'm sorry
CHANGED: All books & booksets are now container with 200 slots
CHANGED: Djungle-Throne regarding rotation of sitting slot to fit male/female sitting animation better
CHANGED: Light-Tone of Goblet with fire and Coloumn with bowl and fire to something more yellowish/warm light.
CHANGED: Corpses (except the impaled ones) and Carcasses will have inventory space as well (e.g. use in plots) ->10 slots.

Noticed but won't touch:
WON'TFIX: Errors in Log like "GraniteRenderLog:Warning: Tile set /Game/GraniteSDK/Baking/XXXX.gts was not found in the Granite settings.
Please update the Granite settings (by clicking 'Update' in the Granite settings panel in the editor) to ensure the best performance and optimal memory use." -> This is something Funcom messed around. Granite is not included in the DevKit

WON'T FIX: Twitching within turtle animation blend over between Idle and Hide/ComeOut. The turtle is slightly flying, when hiding. Animations do not fit perfectly together. But it's better than nothing. Only fix would be to remove Hide/ComeOut Animation from Sequence.

NEW (Finally!)
NEW: 3 Ymir Statues (different sizes, as addition to craftable version from the game itself)
NEW: 1 Altar of Chaosmouth
NEW: 3 Set's Snakes (3 sizes)
NEW: 2 Acheronian Beds (1 usable and as 1 decoration version)
NEW: 1 Djungle-Skull-Throne
NEW: 1 Acheronian Throne
NEW: 5 Pillows (different colours)
NEW: 2 Folded Cloth (two sizes)
NEW: 16 Magic Circles
NEW: 21 Elementary Magic Circles (5 elements + 2 Light/Dark, each in 2 sizes + 1 size to attach to walls as runes)
NEW: 2 Fountain Wells

Animated placeable animals!
NEW: 2 Turtles
NEW: 1 Penguin
NEW: 2 Raven (1 with and 1 without cage)
NEW: 6 Lizards (3 different colors, each placeable on floor and wall)
NEW: 7 Spiders (placeable on floor, wall looking left/right, 2 different cobwebs with spider near looking left/right)
NEW: 6 Horses (different colours)
NEW: 1 Komodo Dragon
NEW: 2 Fox (Idle & Resting)
NEW: 2 Chicks
NEW: 2 Longhorn Cattles
NEW: 1 Buffalo
NEW: 1 Scottland Cattle
NEW: 1 Zebra
NEW: 19 Dogs -> Wolfhound, Pug, Cane Corso, Hellenic Hound (each in 2 -3 different colours, as well as standing/sitting,), Beagle
NEW: Lure (meat, without smoke; your Komodo Waran needs something to eat, won't it?)

Update: 15 Jun, 2019 @ 12:04pm

--------------------------Patch 0.8.0---------------------------
Change: Slime Webs 01 and 02 are now "fixed" with stones instead of nails.
Change: The stygian fruit basket, the stygian storage bags and the hanging storage bags now get an inventory. (200 slots)
FIX: Ceiling chain Deco 01 6765252 -> fire effect removed
FIX: The wooden spoon has a texture again.

NEW: 7 iron keys, 7 brass keys (placeable, mini container)
NEW 4 columns
NEW: key shelf, key ring (each mini container)
NEW: 3x Nomad Tents: Dark Blue (Draigoes's Edition), Dark Purple (For Jia), Pink (Paragon's Palace)
NEW: 2x placeable fog: dense & breath of fog
NEW: 12 statues: "Acheronic Guardian", "Acheronic", "Hanuman", "Grimm" (each as statue, small and XS figureine size)
NEW: 2 Busts: "Acheronian" and "Nemedic Woman"
NEW: 1 White marble round table
NEW: 13x Derketo Deco: Statues: Derketo Tier 1-3, Cat (each XL, Normal, XS), Altar
NEW: 12x Mitra Deco: Mitra statues (3 sizes, granite, iron, gold), Mitra stone plate (3 sizes)
NEW: 3 figurines of previously inserted statues (death, girl, man with horns)
NEW: 4x Ymir-Deko (Ymir on throne, Ymir-Totem (3 sizes)
NEW: 6x Jhebbal Sag Deco: 1 pedestal with head, totem (3 sizes), 2x pedestal with crystal claws

Update: 18 May, 2019 @ 12:30pm

-----------------------Patch 0.7.1-------------------
FIX: For all hanging items the tilting is removed. The items should now also hang straight down from sloping ceilings.
FIX: Coffin and sarcophagus lids equipped with better ground detection. The lids should now be easier to place.
FIX: The items are sorted according to their order.

NEW: Standing coffin (open, closed, coffin lid)
NEW: Sarcophagus 01 and 08 in standing version
NEW: Sarcophagus 10 (lying and standing)
NEW: Sarcophagi 11-13 (standing only)
NEW: Sarcophagus lid 01 and 02 in vertical version
NEW: Corpse in standing version

Total words translated: 6146

Update: 16 May, 2019 @ 3:26pm

Try 2 to correctly upload ....
------------Patch v.0.7.0---------------------

Update: 16 May, 2019 @ 1:32pm

------------Patch v.0.7.0---------------------
FIX: elephant skull yellow (no blueprint deposited in the item table)
FIX: Torch noises removed from hanging skeletons and chains
ADDED: Missing translations

NEW: 2 altars
NEW: Statues: Praying Girl, Death (on pedestal), Gargoyle (freely placeable and 1x on grave column)
NEW: 4 grave columns (2x without decoration, with bowl, with fire bowl)
NEW: coffin (empty, lid, closed, 2x broken)
NEW: Sarcophagi (8 variants)
NEW: Sarcophagus lid (4 variants)
NEW: Gravestones (6 variants)
NEW: Broken wheel (mossed)
NEW: 2 candles
NEW: 3x wooden candlestick (long candle, half burnt down, full burnt down)
NEW: Ceiling lamp 01 from v0.6.0 as further variant with longer chain
NEW: Wall candle holder from v0.6.0 as a further variation in small added
NEW: 9x decorative chain (blanket)
NEW: 4x decorative chain (wall)
NEW: 2x wrapped corpse (lying, hanging upside down)
NEW: Gargoyle figure
NEW: 2x bowl (without and with fire)
NEW: Iron wall candle holder (2 variants)
NEW: 4x iron thorns (wall decoration)

Update: 10 May, 2019 @ 12:38pm

------------Patch v.0.6.1---------------------
CHANGED: Fruit Table and Bowl filled with oranges changed to placeables without any function
FIX: Writing Set & Fireplace Icons

(The items only functioned as admin due to invalid object reference. As I couldn't figure out any working solution I decided to change them to have no function at all to be safe.)