Invisible, Inc.

Invisible, Inc.

Advanced Cyberwarfare
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Update: 25 Jun, 2024 @ 6:36am

Advanced Cyberwarfare v1.7.2.26
Minor consistency patch. I'd advise against updating to this version for a bit, because some of this should get integrated into Sim Constructor in a bit.

- Grids that trigger from objective completion now trigger at more consistent times. NOT backwards compatible. Especially NOT backwards compatible with More Missions. You've been warned. Djupstad and Satellite Grids are affected; they will no longer trigger the first time an agent is downed; they will no longer trigger when you *spot* the objective in a lot of missions, they will trigger when the objective is actually completed (shop opened, safe looted, cyberlab used, detention doors opened, CFO has been lying there for 6 turns).

- Added a new generation option to allow spawning grids at mid1 (the first half of the Contingency Plan mid-campaign/mid-endless mission). The second half cannot spawn grids as a technical limitation (not particularly worth overcoming, considering mid2 is plenty interesting by itself with its new alarm levels). The final mission probably shouldn't have grids either; but mid1? Well, it looks like any other mission, I say its fair game.

Update: 3 Oct, 2023 @ 9:29am

Update: 1 Oct, 2023 @ 9:34am

Update: 24 Sep, 2023 @ 1:25am

Update: 23 Sep, 2023 @ 11:28pm

Update: 23 Sep, 2023 @ 11:16pm

Update: 23 Aug, 2023 @ 2:00am

Update: 20 Aug, 2023 @ 8:58am

Advanced Cyberwarfare v1.7.0.159 - Recurring Reference Update
A couple long-awaited playability fixes & more replayability content!

Long-standing fixes
- fixed a crash when Transparency daemon expires
- *sort of* fixed Dragon's animdef. Dragon should appear on the screen at least.

New content
- added ACW-related loading tips
- introduced Grids: a mission modifier system! Five Grids are available on release, enabled via a generation option.
- SanSan City Grid: Whenever the Alarm Level increases, advance the tracker once.
- Crisium Grid: Daemons cannot be reversed.
- Djupstad Grid: After the objective is completed, agents have -2 max AP.
- Satellite Grid: After the objective is completed, lock the elevator for 5 turns.
- Heinlein Grid: After a device is hacked, Incognita is locked until the end of the turn.

Update: 22 Jul, 2023 @ 12:23pm

Update: 25 Jun, 2023 @ 5:38am

Hotfix v1.6.1.57

- fixed a chip savedata save-reload issue when reloading between missions. Sadly, not retroactive; only works on new playthroughs
- fixed chip programs having a placeholder description on the Incognita tab of the agent upgrade screen
- chip program names are now FULL UPPERCASE; Capitalization Was A Stylistic Choice, but having thought about it, consistency is better
- chips finally have full-size icons (inside store/inventory/looting dialog windows)
- fixed Keyhole always getting the -1 cooldown reduction, regardless if the device was hacked