Left 4 Dead 2

Left 4 Dead 2

Lonesome Backyard
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Update: 27 Jan, 2024 @ 5:41am

Last update for a while:

* Remade the garage roof
* Visibility optimizations
* Fixed the molotov count in the shed (not the mini-fridge) being 5
* Fixed survivors getting stuck in front of the garage again
* Material adjustments

Update: 26 Jan, 2024 @ 8:36am

* Reduced filesize of VPK by about 4MB
* Added new C130 animation for pre-round stuff

Update: 25 Jan, 2024 @ 10:16pm

* Added garage door button on exterior of garage; also made it have a green light when active, and a red light when unusable.

* Made more textures in the map "wet" variants.

* Revamped some of the houses in the skybox.

Update: 25 Jan, 2024 @ 7:46pm

* Fixed a bug where special infected could spawn stuck on vehicles

Update: 25 Jan, 2024 @ 6:04pm

* Added trellis props in grassy area
* Fixed more bugs where the player could get stuck in a corner if, for example, a Tank hits them into it
* Added collision brushes along ladders so players don't get stuck on the sides
* Fixed a bug where two ammo piles could spawn by the chair with the Magnum
* Fixed a bug where survivors would completely avoid the front of the garage exterior if it was closed
* Added more detail to the 3D skybox

Update: 23 Jan, 2024 @ 10:23pm

* Fixed players getting stuck on the fridge doors
* Added glow for fridge doors as hints
* Added hints for storms and extreme mode
* Added mini-fridge to shed with a bunch of supplies
* Made the garage door toggleable
* Added hint in extreme mode that indicates zombie count milestones

Update: 21 Jan, 2024 @ 7:32am

* Improved shadows in kitchen area
* Adjusted ladder in bathroom to better suit AI and player navigation
* Moved propane and oxygen tanks near entrance to grassy area to near the fountain under the trees (these would tend to get caught in crossfire prior to this update)

Update: 21 Jan, 2024 @ 5:51am

* Metadata update (no gameplay changes)

Update: 21 Jan, 2024 @ 2:32am

* Moved Browning .50 cal to top of back shed and moved Minigun to living room
* Added supplies in back shed
* Fixed bug where survivors and infected wouldn't use the alternate exit in the back shed
* Moved ammo pile at spawn to patio table and added two Tier 1 weapons to the table
* Fixed bug where infected couldn't use the ladder in the bathroom

Update: 20 Jan, 2024 @ 4:38am

* Fixed console spam from VScript and improved output
* Restored most weapon spawn counts to 5 execpt for the magnum and chainsaw