STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EAWFoC Republic at War Sub Mod edit by ITElite
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Update: 1 Sep, 2020 @ 8:21am

Map Changes Coruscant (Skirmish), Changed GC Map Model(see credits),

Update: 30 Aug, 2020 @ 8:17am

Changed Map Coruscant

Update: 30 Aug, 2020 @ 3:02am

You are now able to see where the AI path goes.

Update: 5 Apr, 2020 @ 1:22pm

GROUND UPDATE: Fixed that you cannot attack clones. The Clones comes now as a group out. The Clone walk speed was optimized. The LAAT green lasers are now weaker. The HMTs rockets are now weaker.

Update: 3 Apr, 2020 @ 12:24pm

Grivous is now Avaliable at Skirmish battle Ground. Droidekas can now Spawn (Republic). 2 Version of Venator added and one more research option added for the 2. Venator with SPHAT Laser. The Retreat function was been removed because to much bugs and to OP. Engine and Shield explosions of the Acclamator is now not so Big. Thx for Playing this mod!

Update: 19 Mar, 2020 @ 5:23am

NEW MAPS are now Online Custom Maps Coruscant Alderaan and Geonosis (Only Skirmish)

Update: 14 Mar, 2020 @ 1:00pm

BETA UPDATE NOW RELEASED!

Update: 14 Mar, 2020 @ 12:48pm

THE BETA Update is now released!

Update: 20 Oct, 2019 @ 10:28am

I hope i fixed the Missing Units if not please tell me in the comments

Update: 13 Sep, 2019 @ 10:17am

Venator Laser little bit weaker

Republic Hyper V to standards plus little bit weaker

MC40 bug fixed

Bulwarks explosion does more damage

Range for Normal venators from the SPHAT is now smaller

Normal Venators SPHAT Laser is now weaker

Mundis Venator Laser have more range then the normals

Yodas Venator Laser have more range and duration time

Yularens Laser have the most range of all and the most duration time

All Venators Recharge of the SPHAT Laser set from 40 to 80 (Yularens set to 90)

Recusant Frigate Health set from 3800 to 4800