STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

889 ratings
EAWFoC Republic at War Sub Mod edit by ITElite
2
3
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.116 GB
13 May, 2019 @ 7:32am
1 Sep, 2020 @ 8:21am
36 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
EAWFoC Republic at War Sub Mod edit by ITElite

In 1 collection by ITElite
ITElite's Mods
2 items
Description


Do you like the mod? Support me with:

[www.tipeeestream.com]



ATTENTION
Join Our Star Wars Empire at War Group now by clicking here and click on the Green "Join Group" button




WHAT IS THIS MOD
THIS MOD is not Combined with the Battlefront Commander mod i did used the sounds from this mod and this is because why i link them nothing else.[Links on the Right site removed because People think that the mods must be installed to play this mod. Links to the Mods below!]
This mod is not my mod but i did change something.
This mod contains other stuff from other mods i will link them below.
I did change something for more information see below...

  1. I change the sound when Ships coming into the Game from the standard sound to the sound from Battlefront commander mod (link below)
  2. In the Malevolence is now General Grievous
  3. In the Mercanary Relay is now Admiral Trench
  4. The Ship(Invincible) from Admiral Trench is also in the Mercanary Relay
  5. The Munificent has now an Hangar with two fighters
  6. You can now spawn 7 Pinnace Dreadnought
  7. You Can Build The Ship from Admiral Trench 10 times (after the dead you can still spawn 10)
  8. The Lucrehulk can now Spawn more (See Pictures)
  9. Maximum Unit Cap. in Space Skirmish battles to 200
    -----------------Update Log-----------------
  10. The Malevolence cost is now 120.000 credits
  11. The Malevolence Spawns now with 4 Munificents and 2 Providences
  12. The Mandator(Republic Super Ship) cost is now 90.000 credits
  13. The Mandator Spawns now with 2 Venator and 2 Corellian Destroyer
  14. The Hero Cydon Prax is now Removed(i hope is so when not write in the Comments)
  15. You can now Spawn 5 Corallian Destroyer
  16. You can now Spawn 8 Mere Cruiser
  17. Corellian Destroyer Spawns now 4 CR90
  18. The Cost for Civilian Frighter is now 25.000(in the text staying 1.000 but its 25.000).
  19. The Satellites are now for everyone who is in a Team Accesable.
  20. Shield Points Higher by the Mandator and Venator.
  21. You can now Spawn 5 Star Destroyer.
  22. The Limit of the Invincible is set to 5.
  23. The Star Destroyer Spawns now normal T-Fighter.
  24. Maximum Unit Cap. (Ground) set to 100
  25. Count Dooku is now Playable in Skirmish and is now Stronger.
  26. The Limit for Lucrehulks in an Skirmish Battle set to 4.(For Lag reasons)
-----------------BETA Update Log-----------------
  1. New Textures of the Planets (See Credits) (At Pic. 5)
  2. New MC40 cruiser (See Credits)
  3. Minor changes at ground (Limitations and other)
  4. Providence is now bigger
  5. KI is now Stronger in Skirmish battles (Hard AI)
  6. Minor Balances
  7. Nute Gunray edited his price and build time
  8. New ICON Selection for CIS and REP GROUND AND REP SPACE (See Pic. 2 & 3) (!!!FOR USING PLEASE LOOK AT CREDITS!!!)
  9. New TIE fighters (see credits) (see pic. 4)
  10. Changed the Republic Starbase. (see pic. 6)
  11. Some Heroes have now the abillity, to retreat but they can only build one in a Skirmish battle.
  12. The Faction Colors are more intesive.
  13. Some Minor changes.

Give me more ideas in the comments and don´t forget to say what is not so good and what is good or what i can make better.



HOW TO RUN THE MOD
  1. Subscribe to EAWFoC Republic at War Sub Mod edit by ITElite and wait for steam to complete your download

THEN.... try different Starts:

FIRST OPTION = TO PLAY THE MOD(AT MOST NOT WORKING) :
  1. open regular Forces of Corruption in the base game,
    go to Options > Mods > Select the mod you want,
    and then launch.
    It should close the game and re-launch in the mod.
    Sometime you need to do it twice

SECOND OPTION = TO PLAY THE MOD :
  1. Go to your launch options on “Star Wars: Empire at War Gold” and right click > Properties,
    click "Set Launch Options..." Copy and paste this in the window that appears :
    STEAMMOD=1740350003
  2. Start Forces of Corruption

THIRD OPTION = TO PLAY THE MOD :
  1. Go to your launch options on “Star Wars: Empire at War Gold” and right click > Properties,
    click "Set Launch Options..." Copy and paste this in the window that appears :
    Modpath=..\..\..\workshop\content\32470\1740350003
  2. Start Forces of Corruption



Problems?
Click HERE

OR TRY TO REINSTALL THE MOD:
  1. Press the Subscribe Button to deinstall it and wait when there comes an download in the Steam downloads its working and you can make the 3. STEP when not PLEAS follow the next STEP.
  2. QUIT STEAM its important to quit steam full so please go to the left corner and press steam then quit steam or something else
  3. You did removed the mod so look at your workshop folder then content then the number 32470 and than my mod folder if you see the number 1740350003 Please delte this folder and then follow the 4. STEP if you didn´t see it follow also the 4. STEP if you don´t see the number 32470 in you workshop content folder please look that you are looking in the right harddrive there where is the game installed at this workshop content folder.
  4. WAIT FOR FEW MINUTES and then press the SUBSCRIBE button again when you see an download at the steamdownloads you did it right and you can start the game if not please follow the 5. STEP
  5. When you press the Button and nothing is downloading please look at you library downloads and look if there is an download but you must put it in order because (Your Harddrive is full or you did have any game open and the option downloading doing playing is off, or something else) if there is not a download that you can start please look at 6. STEP
  6. Did you pressed the SUBSCRIBE button and nothing is downloading... Please quit steam full and start it again and look if there is an download that you can put in order if this not so please contact me(Contact Informations on the Top of this TUTORIAL).



Credits:


Popular Discussions View All (6)
121
22 Jun @ 9:30am
PINNED: Problems? Please write this here!
ITElite
16
20 Feb, 2021 @ 1:34pm
PINNED: Next Features? Suggestions?
ITElite
0
9 Jul, 2019 @ 11:52pm
PINNED: Would you Help me? Did you know something about modding on Star Wars EaWFoC? Write it here and maybe i choose you to make this mod much better!
ITElite
380 Comments
Malevolence19 24 Jun @ 7:09am 
Danke das du dich gemeldet hast, kann ich verstehen jedoch wäre es doch bestimmt möglich, dass die KI wieder angereift weil sonst ist deine Mod echt tot
ITElite  [author] 22 Jun @ 10:30am 
Aktuell ist es mir leider nicht möglich ein Update zu machen. Tut mir leid :(

Vlt... irgendwann wenn ich etwas mehr Zeit habe um mich wieder darein zu Arbeiten aber aktuell nicht.
Malevolence19 19 Jun @ 8:11am 
Bitte mach ein Update :))
Malevolence19 21 Apr @ 8:35am 
??
piotrek 11 Jan @ 12:36pm 
update pils
Malevolence19 23 Dec, 2024 @ 10:16am 
:((
Malevolence19 26 Sep, 2024 @ 11:01am 
ITElite wann machst du ein Update ??
Tazman 28 Jul, 2024 @ 6:57pm 
cant train vens at tech 5 cause i cant see them
Malevolence19 10 Jul, 2024 @ 11:18am 
Update bitte :))
CrypTexFlex 12 Jun, 2024 @ 5:51am 
Update?