XCOM 2
[WOTC] TLP Plasma Weapons With Visual Attachments REDUX
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Update: 26 Jun, 2022 @ 11:54am

  • Fixed an issue causing some attachments to appear pitch black.

Update: 16 Apr, 2021 @ 9:31am

  • Actually fixed an issue causing the Sniper's holo sight to not appear.

Update: 14 Apr, 2021 @ 3:28pm

  • Fixed an issue causing the holo sight of the sniper to not appear.

Update: 10 Oct, 2020 @ 1:57pm

  • Add Flashlight effects to all weapons designed to have it (sorry, Cannon!)

Update: 24 Sep, 2020 @ 11:38am

  • Moved requirements for Reflex Sight from my external mod to this one. This means you won't have to be subbed to my Visual Attachments for Shiremct's Overhaul mod to use Reflex Sight visuals instead of Scopes.

Update: 15 Sep, 2020 @ 7:26am

  • Reset config file.
  • Localization update.

Update: 14 Sep, 2020 @ 2:08pm

  • Added Wildcat Ammo visuals on Pistols.

Update: 14 Sep, 2020 @ 1:58pm

  • Changed Sniper's Scope and Laser Sight visuals.
  • Changed Reflex Sight visuals on all weapons.
  • Added Reflex Sight visuals on Pistols.

Update: 2 Sep, 2020 @ 3:35pm

  • Adjusted the Cannon and Sniper's suppressors to be more consistent with the weapons' dimensions.
  • Reworked the Sniper Scope and Laser Sight attachments.
  • As a result, the Holographic Scope for the Sniper RIfle is back! Look at the linked video for more. It will be shown always during tactical missions, regardless of equipped attachments. It will not be visible in the Armory.
  • Added Autoloader and Expanded Magazine attachments to the Pistol.
  • Reworked the Pistol's suppressor attachment from the ground up.

Update: 11 Jun, 2020 @ 9:42am

  • Hopefully actually fixed the typo in template naming.
  • Better compatibility options for Shiremct's Overhaul.