Arma 3
VIO-BECTI-CW Altis 2.0
Showing 1-9 of 9 entries
Update: 12 Mar, 2024 @ 1:54am

[V2.0.3] Changelog:
Added: more options for start $
Added: Cam Lao Nam map
Added: Takistan map
Added: Param to start near Town is back
Changed: main mod selection logic
Changed: (GM) Mi-2URN + US lowered to T1
Changed: CUP-US wheeled T0 merged with T1 to new T0
Changed: as voted default to CUP units
Changed: better spawn logic after loading
Changed: Some Arty UI improvements
Changed: SAM spawn logic
Fixed: player sometimes spawn in water with SOG
Fixed: HQ spawns twice
Fixed: damage typo in some files

Update: 12 May, 2023 @ 5:49am

Final state reached ... AAA title tell that GOLD-status, have fun!

Update: 26 Apr, 2023 @ 8:20am

- debugmode disabled

Update: 26 Apr, 2023 @ 1:31am

Changed: dependencies and start setup to RHS

Update: 24 Apr, 2023 @ 5:14am

Uploading the beta version

Update: 5 Dec, 2019 @ 1:46am

Update: 5 Dec, 2019 @ 1:34am

[V1.1]
Added: CUP Vehicles for both sides
Added: CUP Units to OPFOR in different camos
Added: CUP Weapons for both sides. Weapons techtree not yet done!
Added: BW Units in different camos
Added: BW Vehicles in different camos
Added: Redd'n'Tank Vehicles in different camos
Added: Starting positions for both sides
Added: More explosives on map to break the concrete at all breakpoints
Added: Ramp and other bridge fixing buildings, to misc buildings
Added: AI groupleader can only build researched units
Added: SAM - System to OPFOR defense
Changed: Vehicle techtree (complete reworked)
Changed: Town occupation reworked - now air units can spawn
Changed: Occupation groups amount lowered
Changed: Default player unit to VR-Soldier (GM not owner compatibility)
Changed: Formuar to calculate the upgrade times each level
Changed: Upgrade level parameter can now set to disable the corresponding vehicles and its factory
Changed: AI Squads formations, they now depends on the factory the needed units come from
Changed: SU34 Prize lowered (after reammo rockets not selectable - CUP failure)
Changed: SU34 now at same techlevel like the tornado(better balance)
Fixed: Startup placement (fixed startpoint now gone)
Fixed: Overlapping prize and name in equipment purchase menu
Fixed: Prizing of the items - prize now rounded
Fixed: Positions of some Flags
Fixed: Arty not working
Fixed: wrong coloring of towns on the map by start
Fixed: wrong coloring of the townflags by start

Update: 1 Jun, 2019 @ 9:56am

Wrong Version uploaded!

Update: 1 Jun, 2019 @ 9:49am