Monaco
Another Day
Showing 11-20 of 23 entries
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Update: 8 Sep, 2013 @ 11:31am

More Gameplay changes.
*Added a guard to the Upper Balcony, and replaced a civilian in the Kitchen with a Guard
*Removed the vent from the Bar and Lounge
*Moved the top Sectional down, so you can now go behind it (also Bar and Lounge)
*Removed the bush to the left of said Sectional

Update: 6 Sep, 2013 @ 8:13pm

More gameplay changes.
*Added a quick-entry vent to the Tower to provide a safer hiding spot out there
*Moved some rails out, so you can dodge agro around the corner of the exit to the rooftop

Update: 6 Sep, 2013 @ 8:09pm

Gameplay fixes.
*Changed some pathing for the guards on the Secured Floor
*Put in another terminal in the Master Suite
*Removed a jewelry case from the Private Dining and Lounge and added one elsewhere
*Moved a coin

Update: 6 Sep, 2013 @ 10:35am

A few difficulty changes.
*The Balcony trophy is now more easily obtainable
*The Private Dining and Lounge can be cleaned out a little more easily
*Removed two secret passages

Update: 6 Sep, 2013 @ 10:17am

Added a small feature.
*There is now a small room on the second floor with a terminal and disguise

Update: 6 Sep, 2013 @ 8:16am

Several Aesthetic changes, and a couple gameplay changes.
*Added a vent to the Bar and Lounge
*Changed some decor on the Secured and Second floors
*Edited a secret passage in the Secured Floor
*Added a few sound effects and Ambient Lighting

Update: 5 Sep, 2013 @ 9:00pm

Fixed an issue with the side-view.
*Light was shining through the Secured Floor

Update: 5 Sep, 2013 @ 8:51pm

Fairly large update.
*Fixed quite a few minor issues
*Changed a secret passage bit
*Changed a secret tunnel
*Added hidden RPG

Update: 5 Sep, 2013 @ 12:38pm

Minor change.
*Moved the Smoke Bomb in the "Estate Security" room to make it even more difficult to obtain

Update: 5 Sep, 2013 @ 12:35pm

Just a few minor changes.
*Removed the bush in the "Estate Security" room
*Moved the Smoke Bomb pickup in the "Estate Security" room to make it more difficult to get
*Gave some breathing room for a Statue in the Secured Floor