Age of Wonders III

Age of Wonders III

Ayalin Premium Rogue Class Mod
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Update: 10 Apr, 2023 @ 1:15am

- [Alchemist path] Secret Poison pouch damage reduced to 25 Blight (was 50).

- New Spell unlocked by Strange experience skill:

Forced guinea pigs - Strategic spell - Cost 10 mana
Units in targeted friendly army stack on the strategic map are healed for 5% of their maximum HP and are affected by Unstable mutation for the current turn. This spell cannot be used more than once per strategic turn on any given unit.

Update: 9 Apr, 2023 @ 4:53pm

- Small fixes
- New and better VFX for the Unstable mutation start of battle ability
- Summon Shadow Stalker now also gives the Produce Shadow Stalker player property in order to improve the mod compatibility. However you cannot produce Shadow Stalker as I did remove it from the race link data. This is mostly due to balancing concerns- giving the Summon Lesser Shadow stalker spell to the Rogue class made it close to Sorcerer in terms of early game power, and if Shadow Stalker is produceable later on in the game Rogue would have all the advantages of a Summon class without having its drawbacks. It is still fairly easy to make another side mod to change that, for those who really want the Shadow Stalker to be at the same time a summon and a produceable unit.

Update: 4 Apr, 2023 @ 4:28am

- Some minor bug fixes

- Various changes, mostly buff, to the Rogue Hero skill tree introduced by the mod :

- [Assassin Path] Evasion skill removed as it was way too similar to the Self Shadow form skill in the Shadow path, and is replaced by Twirling Daggers, which is now a tiers II skill.
- [Assassin Path] New tiers III skill replacing Twirling Daggers- Death at Midnight. Useable only once per battle, it will provide 5 stacks of Backstab for the hero next turn.

[Alchemist Path] Small buff to the skill "Guild Master". Will now provide to all support units in the stack the Secret poison Pouch ability.
[Alchemist Path] Secret Poison pouch skill point cost decreased to 1, and is now unlocked at the same level as the Alchemist Path (lvl 7).
[Alchemist Path] New hero skill unlocked at level 9- the Upgrade Projectiles skill, which adds 2 Blight damage to all ranged attacks performed by the hero.

[Shadow Path] Dark friend hero skill will now also provides +20% spirit protection to all Lesser Shadow Stalker and Shadow Stalker units in the army

Update: 30 Jan, 2023 @ 10:13am

- Fixed the poor outlining on the Research Produce raven rider icon

Update: 30 Jan, 2023 @ 4:27am

- Proper transparent layer for all Raven rider unit icons (player colour will now appear behind the unit picture).
(edit: just notice the tech skill for raven rider has some black on the sides, I correct it this evening)

- Text fix for the hero skill Shadow form

Update: 25 Oct, 2022 @ 9:04am

- Alchemist guild implementation changed so that new classes added by other mods will have the building available as well.

- Shadow step skill now gives a stack of Backstab to the unit using it.

Update: 12 Oct, 2022 @ 3:00pm

A few balance changes to make new hero rogue skills a bit more in line with other class hero upgrades (mainly buff)

- Killer squad now also affect heroes
- Evasion maneuver now has a 2-turns cooldown, instead of being once per battle
- Shadow cloak now has a 2-turns cooldown, instead of being once per battle

Update: 26 Aug, 2022 @ 12:13pm

Corrected incorrect description for the hero skill Path of the Alchemist- Tiers II
Was corrected in the description topic too. Self-experiment is unlocked at level 11, while Weakening is unlocked at level 8, and Brain rot at level 10

Update: 26 Aug, 2022 @ 9:40am

V3.0, pretty big update :

- Scoundrels will now evolve to Assassins at Gold medal.

- Complete rework of the Hero skill tree system, with more than 20 new skills to discover; see dedicated discussion topic for more details : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1763432370/3315233099221472561/

Update: 14 Aug, 2022 @ 3:07am

- Removed the duplicate version of the hero skill sabotage