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Makes me wonder how many other units might've been affected by this
By the way, you are not supposed to steal tiers III tribe unit xD only tiers II and not all of them.
I guess I forgot a mind control immunity somewhere, I will be checking that ^^ thanks for the kind words and the feedback anyway, happy to know ppl are enjoying all the stuff I made!
Second, sorry if I'm missing something here. Maybe I'm just blind, but does Rogue intentionally not learn Cure Disease under Path of the Alchemist? I'm mostly asking because of Black Rose Poison. See, Black Rose didn't have a proper tooltip when I took it so I wasn't sure what it did and then I wound up stealing a very powerful unit from your Tribes mod... after I hit it with Black Rose Poison.
The problem now is that I have a Blood Herald with Black Rose Poison and I have no way of removing it other than making an Arcane Forge to build a Cure Disease item. Kinda just odd to me that the Rogue doesn't have a countermeasure for its own poison, but you know, if this is how you intended it, then that's alright. Thanks in advance!
I noticed that Summon Shadow Stalker replaces Produce Shadow Stalker, would it be possible to instead have Produce Shadow stalker unlock both production and summoning of the unit? My main reason for asking is that the current tech prevents CI units that require produce shadow stalker from being able to be built, but I also think it'd be thematically interesting for the rogue to be able to both train and summon their ultimate unit.
To answer your question, absolutely yes- I use triumphant hero myself. The only exception would be if a hero belongs to a non-vanilla class like a new class added by another mod, but that's pretty obvious :)
Welcome to the Aow III hype train by the way, I wish I was a new player myself again to rediscover this great game so take your time to experiment and profit :)
I have no idea how Age of Wonders 3 mods work so I wanted to ask. Will your mods that affect heroes make changes to heroes added by mods too? For example Triumphant Heroes, V-Mods: More Heroes or Heroes of Datel. Are they compatible with your mods and will be affected by your changes or there won't be any changes made to them or maybe they are incompatible and some problems may appear?
Feel free to mix things as much as it pleases you- remember you only earn 5 skill points per level though :)
Like I said in your Archdruid update, I haven't noticed any issues or incompatibilities done this way anyway! Keep up the good work.
Looking forward to the Dreadnought!
Can never please everyone, just stick to your vision.
From my also limited and amateur experience all your mods are pretty well balanced. But i play mostly for fun and flavour, not competitive.
Still crossing fingers for the mod-dependancy route, but you have to do what works best fodr you.
Looking forward to your next releases!
I'll keep you posted if I think of anything, but I'm pretty sure you've got it covered.
I'd definitely try out TDI for a bit if I were you, it'll give you an idea of what works and doesn't, and where things need to be balanced a bit more. Also where it might be worth streamlining bs quantity.
Can't wait to give it a run
I have a feeling you may not even need to copy over icons and descriptions, I think they also load in from the dependant mods.
Tbh I was about to start a heroes mod, but you've got much more infrastructure, are great with abilities and fx, and go to the effort of doing new icons and presenting everything in such a clean way.
Depending on how far you go I might just look at doing something supplementary to your mods to spice up the basic upgrades only i.e casting points, attack, defence etc.
It will also automatically merge entries from multiple mods so they'll hold the reference ID from the base mod even though they might have a slightly different position in the lists. This means your references are always relevant because the ID is maintained.
I learnt to mod through the modding guide and working back from your premium empire mod. Trust me the stuff you're doing is already miles ahead of this in terms of technical ability!
No sweat