RimWorld

RimWorld

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Update: 13 Jun @ 1:24am

Update for RimWorld 1.6.

There may be issues, but it was quickly tested and some issues fixed.

Update: 15 Mar, 2024 @ 4:03am

Update for 1.5

Update: 8 Oct, 2022 @ 1:03am

[Auto-generated text]: Update on 10/8/2022 9:03:17 AM.

Update: 5 Jul, 2021 @ 6:49am

1.3 update.

Update: 7 Aug, 2020 @ 10:08am

1.2 patch

Update: 12 Jul, 2020 @ 3:55am

- Added a "bulk build" quick link... right click on the build copy for any item
- Added an _optional_ quick haul option - this can be enabled/disabled in the mod settings - this is very much in beta, although I use it myself, I haven't tested it properly, hence it being disabled by default

Update: 24 Feb, 2020 @ 2:13pm

Update to 1.1.

Update: 10 Nov, 2019 @ 1:57am

Patch to yesterday's release whereby the mod wouldn't load without certain other mods being both loaded, and higher up in the load order.

Update: 9 Nov, 2019 @ 3:14am

Creation of transport pod for a given pod launcher at a button press.
Bug fix for blighted plants cut option on contextual plant cut right-click options.
Minor change to only show cut blighted option when there's blighted plants selected (more in-keeping with the intent of handling blight, I think).
Makes the mining options more contextual (you won't get every option in all cases, it'll depended the type of rock you've got selected, so as to not flood the screen).
New mining option to not mine under a mountain.

Update: 7 Jul, 2019 @ 12:01am

Added more options to mining (and they're automatically worked out at runtime)
Added Smoothing options to allow you to smooth walls, or floors, instead of always both