RimWorld

RimWorld

Pawnmorpher
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Update: 5 Aug, 2020 @ 5:07am

[Auto-generated text]: Update on 8/6/2020 12:06:22 AM.

Update: 24 Jul, 2020 @ 6:32am

1.9.3

Features:
- Sapient animals retain their original faction
- Added configurable chance to for tf'd pawns to be manhunters
- Chamber TFs are never manhunters and always join the player's faction
- Sapient and mostly sapient former humans tameness no longer decreases
- Added implant that increases former human sapience level

With Vanilla Expanded Cooking installed
- Added mutanite salt condiment, gives chaomorph partials when ingested
- Added cowmorph cheese, functions as a cowmorph injector made solely of milk
Submodding:
- Added transferrable comp so hediffs can transfer between forms (used in new implant)
Bugfixes-n-Miscellaneous:
- Marked Android Tiers as incompatible (they haven't responded to our PR that would stop the issues with colonists not appearing)
Note on this, it does still work but ONLY if you disable the AT 'Hide inactive surrogates' mod option. We also added a log entry when you have both installed, reminding you to do so if you haven't already.
- Sapient animals no longer interact with themselves
- Adjustments to sheepmorph graphics
- Fixed animalistic state being removed incorrectly
- Rebalanced fur and feather thermal properties
- Animal selector gizmo on mutagun now shows up when equipped
- Conflicted former humans show up in work/pawn settings
- AnimalSelector Comp and EtherBullet now works with turrets
- Fixed work restrictions on former humans
- Fixed short hash assignment issues
- Fixed possible post load init errors on former humans
- Fixed mutation tracker not updating when a mutation is removed
- Removed elephantmorphs from tropical serum
- Elephantmorphs now get thick skin
- Updated part masks to work with new HAF body addons
- Alpacamorph now has wool instead of bristles

Update: 15 Jun, 2020 @ 11:14pm

Hotfix: Fixes disappearing heads

Update: 2 Jun, 2020 @ 2:36am

[Auto-generated text]: Update on 6/2/2020 9:35:43 PM.

Update: 29 May, 2020 @ 7:33pm

1.9.0

Features:
- reverted pawns now have the sapience need like former humans
- animalistic pawns sapience slowly recovers over time
- new thoughts for 'animalistic' pawns
- feral/mostly feral humanoids are no longer considered colonists
- conflicted humanoids can no longer do researching, artistic, or tending
- Etherbonded, Etherbroken and Productive Bliss now affect sapience
- mostly sapient humaniods have penalties to research speed
- feral/mostly feral humanoids show up in the animal tab and sapient animals do not
- [feral,conflicted] humanoids can be trained
- Mutanite Centrifuge now displays how much stuff is neaded to start producing and the % completion
- you can now set which animal the mutagun turns people into. you must tag animals with the tagging rifle to unlock them
- animals like wolves, huskies etc now count toward pack/herd minded where appropriate (there is a small delay in them being counted though)
- added beauty and comfort needs to former humans
- Sapient animals can now do Handling and Research jobs
Bug-Fixes:
- Thrumbo ear no longer shows up on the tail
- Sapient Animals can now be hunted
- Merged Pawns can now be tamed
- Former Humans can now be targeted by turrets
- a bunch of grammar fixes
- manhunter sapient animals should no longer use doors
- former humans no longer equip clothes

Update: 6 May, 2020 @ 8:10pm

1.8.2 //

Mutanite Centrifuge no longer requires Nutrient Paste research
Fixed mod manager issue as not detecting HAR2.0 when it was installed

Update: 18 Apr, 2020 @ 2:16am

[Auto-generated text]: Update on 4/18/2020 9:16:01 PM.

Update: 1 Apr, 2020 @ 4:13am

1.8.1

Main addition is the Mutanite Centrifuge, can be supplied with mutagenic goods to slowly produce mutanite. Also has a high-power setting to make it faster, but does also apply mutagenic buildup when in this mode.

The old descriptions are back in, would recommend not using the new 1.1 descriptions for mutations. You can hover over the hediff to see it.

Update: 25 Mar, 2020 @ 10:50pm

[Auto-generated text]: Update on 3/26/2020 6:50:08 PM.

Update: 13 Mar, 2020 @ 10:50pm

[Auto-generated text]: Update on 3/14/2020 6:50:20 PM.