The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enemizer
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Update: 23 Mar, 2014 @ 12:58pm

Added MCM with options to enable mod, enable debug notifications, and control spawning parameters.

Update: 14 Dec, 2013 @ 5:51pm

Edited Silver Hand enemies to not inherit scripts from parent ActorBase.

Update: 18 Nov, 2013 @ 10:27pm

Added fix for enemies which have multiplied ActorBase as a base class.
Reduced the multiplication count of some Falmer from 2 to 1.

Update: 7 Oct, 2013 @ 7:56pm

Update: 6 Oct, 2013 @ 6:19pm

v.1.0

Fixed infinite spawning of mudcrabs
Added random chance to spawn

Update: 6 Oct, 2013 @ 5:22pm

v.0.3

Temporarily disabled until a random chance to spawn enemies is implemented.

Update: 6 Oct, 2013 @ 4:50pm

v.0.2

Added multiplying script to the ActorBase objects for the following enemy types
- Mudcrabs
- Vampires
- Falmer shamens and spellswords

Updated multiplying script to ensure the actor is alive before it spawns another actor.

Update: 20 Sep, 2013 @ 9:26am

v.0.1

Multiplying script applied to "LVL" ActorBase objects of the following enemy types.
- Bandits
- Falmer
- Draugr
- Charus
- Frostbite Spiders