Age of Wonders III

Age of Wonders III

Ayalin Premium Necromancer Mod
Showing 1-10 of 10 entries
Update: 23 Oct, 2024 @ 7:59am

Fixed a setting on the Eldritch Lurker (newly done) icon.

Update: 22 Jan, 2023 @ 3:18pm

- Eldritch Lurker finally has its proper handmade icon with transparency instead of the vanilla Bone collector one.

Update: 3 Jan, 2023 @ 2:11am

- Fixed a data error with the Explosive toxic death ability which would destroy all dead corpse on the battlefield
- Balancing tweak- Howl of the Master (Archlich path, tiers II) now lasts for 2 turns instead of one, and also grants +200 morale but its physical damage bonus is reduced to 2 (was 3 before)
- Fixed missing text Soul crush ability

Update: 2 Jan, 2023 @ 1:45am

- Skeleton pupeteer halo does not affect living unit and heroes anymore.
- Hero skill order list display fixes
- Small text fixes

Update: 12 Oct, 2022 @ 2:10pm

Incarnation of despair was changed due to a pretty serious bug causing crash after going back to your hero form if you click on your hero portray :
- Detransform ability was removed from the Incarnation of despair unit. Once your hero is transformed, it will remain in this form for the rest of the battle.
- Added +12 move points to the unit (was 0 before), added Regrowth ability, added Phase ability

The ability is now a bit less flexible than before but remain very strong and hold its rank at the top of the Banshee path nonetheless. Special thanks to Vladmanvillage for spotting the issue.

Update: 2 Oct, 2022 @ 3:33am

- Death charge ability will now open a new blight damage channel if the unit affected by the ability does not have one.

Update: 30 Sep, 2022 @ 9:37am

- Fearsome ability was properly added to the Necromancer talent pool (unlocked by Path of the Banshee Tiers II)

Update: 30 Sep, 2022 @ 8:59am

V2.0 Hero skill tree rework update :

- Totally reworked skill trees for Necromancer heroes; check discussion topic here for complete list : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1807189966/3361398331719893526/

- Additionnaly, Heal undead and Raise corpse are not part of the Necromancer class hero requisite anymore- they are now level 1 talent costing 0 skill points. This change is done to allow players who do not want to learn theses skills to be able to avoid them (especially in late game where these two abilities are not that useful but take the spot of others).

- Produce Reanimator research requires Dark Ritual instead of Animate Ruins to be researched. Dark ritual was set as permanent research. This is to avoid being stuck in the skill tree because Animate Ruins is not a permanent research and cannot be modified in the game engine. This change also increases the viability of the Archlich path in the early game for your first hero if you choose to do so (see list of hero changes).

- Improved VFX for the "Bone blast" ability from Eldritch lurker
- Added new vfx for the Eldritch lurker unit
- Changed the ability at veteran rank from Spiked hide to Spiked Bone overgrowth for the Eldritch lurker

Update: 5 Aug, 2019 @ 6:37pm

V1.1

- One new icon for the Eternal Wandering Skill
- Melancholia statut is now tagged as Spirit Debuff and can be dispelled like any other magic statut. It will still last after a battle ended if not dispelled.

Update: 17 Jul, 2019 @ 1:41pm

V1.0