Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
Showing 141-150 of 174 entries
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Update: 27 Aug, 2020 @ 11:14pm

--fixed major bug pulling dice out of the game when the Chief of the Ring Wraiths or the Gandalf the White token were put into play.

Update: 27 Aug, 2020 @ 9:31pm

--changed 2 Moria units from 2D to 3D.
--set flags on all characters/minions so they only introduce themselves once. Exception Nazgul (including the witchking) will always play their sound effect when moved around on the board.

Update: 27 Aug, 2020 @ 8:17pm

--small update: I turned off Drag Selection for all Town/Stronhold markers. That way you can drag select units and it won't pick up the other markers into the selection.

Update: 27 Aug, 2020 @ 12:35am

--BugFix: LoME dice removal should work correctly now. For the Keeper Dice, if Gandalf the White is in play and a remove (*) is rolled. The dice will only be removed if it is found in the "Used Action Dice" area, or the Hunt Box. Same for the Shadow lesser minion dice. If either Witch-Kings are in play and a removal (*) is rolled, the dice will only be removed if its in the Used Area or Hunt Box. If the Black Captain version of the Witch-King is put into play Gothmog's dice will be eliminated immediately.

--enhancements: Added 3D models for all units, characters, minions, and factions.

Update: 25 Aug, 2020 @ 8:51pm

Update: 23 Aug, 2020 @ 11:02pm

--changed sizes of models to more easily differentiate them from far off.

Update: 7 Aug, 2020 @ 1:45am

Update: 7 Aug, 2020 @ 12:18am

Victory Step now reports status of Hunt Track and Victory Track. Does not declare victory though.

Update: 7 Aug, 2020 @ 12:09am

--fixed Free Peoples VP counter. Shows correct value now.

Update: 18 Jul, 2020 @ 4:14am